Update notes v1.6.1 → v1.7.0
Bitty Engine » Devlog
v1.7.0 Mar. 10, 2026
This release introduces a new DocumentViewer module to show markdown pages, as well as asset-level support for markdown documents, it also includes new menu items in the asset panel to copy code snippets for loading those assets, and fixes a number of bugs. The beGUI lib has also been updated to v1.7.0 to support the latest Bitty Engine: https://github.com/paladin-t/begui
- Added a
DocumentViewermodule - Added code highlight for markdown (.md) files
- Added support for markdown (.md) content to the
TextBoxmodule. - Added support to create markdown (.md) assets
- Added context menu items to the assets panel to copy code snippets
- Improved project strategy parsing for canvas settings
- Updated the application title refresh mechanism to restore its text content after execution ends
- Updated the launch options for application scaling
- Fixed a HEX color conversion out-of-bounds bug
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Bitty Engine
Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
| Status | Released |
| Category | Tool |
| Author | Tony Wang |
| Tags | bitty-engine, game-development, Game engine, lua, programming |
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- Update notes v1.3.2 → v1.4.0Mar 01, 2025
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