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What a creative idea, the second person perspective is clever, I enjoyed exploring the world as the art is really good. As you know tho the game is heavy, took me several tries to get it working. Also visibility can use some polish as well, there are many places where you can't really control the player well. It is a very pretty and original game tho, nice work!

I knew the file size was on the large size, which made me wonder if there might be problems with people running it on slow internet, or low end/old hardware, though I did try to optimize the scene, materials (shaders), and effects as much as possible. I unfortunately didn't have the time to polish the level flow as much as I wanted to; however, I DID want there to be some friction and confusion at certain points (like a horror character who stumbles away from something in panic), or when the player was too far from the creature, to add a sense of uneasiness or loss of control, but it definitely had some unintended difficult sections.  Thanks for your feedback!