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PPUX

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Devlog

  • Beta 0.1.1
    April 30, 2026 by tavuntu
    Version notes: Added: Buttons to add/remove columns and rows in layout windows Added: "Select all references" context menu item Fixed: Unable to remove/edit sprites from OAM Animation windows and PPU... Continue reading
  • Beta 0.1.0
    April 17, 2026 by tavuntu
    Added: Expanded Existing DB entries (a bit) Added: Ability to build PPU Frame windows from UI (only konami games for now) Added Ability to create OAM Animation windows from UI Added: Undo/Redo support... Continue reading
  • Beta 0.0.9
    March 31, 2026 by tavuntu
    Fixed QR code in splash screen Fixed geometry issues with ROM palette links (visual links) Fixed default mode in "Palette link" option in settings (to be Auto-hide)... Continue reading
  • Beta 0.0.8
    March 30, 2026 by tavuntu
    * Global palette windows can be created through the UI now * ROM palettes can too, addresses need to be entered manually (double click on cells) * Improved palette windows UI/UX: * For ROM palettes, a... Continue reading
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