This is a fully playable demo showcasing NestDialog, a node-based system for building dialogue-driven gameplay.

Key features in this example:

  • Multi-branch dialogue with choices

  • Dialogue-triggered quests, audio, and animations via Signal Nodes

  • Dynamic placeholders showing variable references in dialogue text


How It Works:

  • NestDialog defines when events happen
  • Your game code defines what those events do

Play directly in your browser to see how dialogues and events work together. 

This project is a practical reference for integrating NestDialog into your own games.


Learn more about NestDialog:

NestDialog (Official Page)


Tutorial:

Movement:

  • A and D for remove Left / Right


Actions:

  • Z - Attack
  • Space - Jump


Dialogue:

  • Left Mouse Click - Advance dialogue


Check out NestDialog to see how dialogue and events can power your games.

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