Blog #18 - Game new UI, the same but different.





Hello Rotters! How long have you survived the Rot?
Well, I've been working, as always and always to a never ending game dev.
I've been making a lot of improvements to the game with some help from discord friends (Not on Bit Rot server, sadly, but from another servers with users playing and giving feedbacks on it. I suggest you get in to our server :P ) Well, I've just organizing the game UI to make it more interesting during the game play with some new menus and tooltips, so you dont have to try to guess something that will not work (or may work, idk).
Just attached some prints of the new improvements of the game and about 0.0.4-0.4, the changelog got bigger and it will be 0.0.5. Too much changes on the game beyond the simple fixes.
I've extended the context menu to make it feel better. Now you can drag-drop or perform the action via context, make it easier to choose how to perform your tasks.
To make this better UI, You can have a little tutorial at the beginning before start. You can read or just go get bit.
And for happiness we got our first Sale! :D
The game is free but donations are welcome!
Video with the updates:
Get Bit Rot
Bit Rot
Every path leads to Rot. Have fun.
| Status | Prototype |
| Author | Gustavo Kuklinski |
| Genre | Survival, Role Playing |
| Tags | Pixel Art, Procedural Generation, Retro, Roguelike, Singleplayer, Top down shooter, Zombies |
| Languages | English, Portuguese (Brazil) |
More posts
- Blog #21 - Balancing the game and Android requests2 days ago
- Blog #20 - Bombs on 0.0.615 days ago
- Build 0.0.5 will Rot you.21 days ago
- Blog #19 - Add player quests!30 days ago
- #Build 01 - Creating new items to the game39 days ago
- Blog #17 - Translations! (First to pt_BR)42 days ago
- Blog #16 - Game polishment and community on!48 days ago
- Devlog #11 - Release 0.0.4-0.3 - MacOS!50 days ago
- Devlog #10 - Release 0.0.4-Preview0253 days ago

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