Game Devlogs Page 2
Small update where i've worked out a temp solution for some of the missing file bugs. Graphics/Icons folder is new, and when patching needs to be merged with yo...
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Finally it is here!...
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Quantum entanglement!
Patch Notes: Optimization CJK Font Rendering Optimized CJK (Chinese, Japanese, Korean) font assets to reduce memory overhead and improve load times in all suppo...
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First of all, thank you . Seeing over 10,000 players download and experience the demo of Parasomnia: No REM means more to us than you can imagine. Every playthr...
i composted 2 new custom from scratch background music for my game and added to my maps :D...
Attention P.A.N.T.S.U. recruits! Patch Notes Incoming! Shop Balance Shop Prices: Reduced all prices of all shop items for an improved gameplay experience. Shop...
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Howdy everyone! Thanks so much for helping to itchfund this project so far! I've been thrilled with how many folks have hopped on board. I've also had a retaile...
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Build v0.73 ---=Changes=--- - Camera will zoom out in larger boss arenas - Desert oasis quests - Vitreum Bulwark Armor (Str) - Vitreum Ward Armor (Wis) - Rachel...
Please abide by the above graphic and DO NOT throw any more tomatoes at Vivus! Thanks to all the feedback we received on the initial demo from our early players...
Hi guys, I've updated the game, so there's new additional content to explore and cutscenes. Next update after this one is going to be a MAJOR UPDATE. Like loooo...
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Over 100 wishlists on Steam! To think that this many people are interested in the full game... That's more than I ever thought I'd get! I've got another (clothe...
This is a major update. I did new animations, improved movement tech, and so so much more. Ok enjoy! <3...
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The Big Announcement Last week I took an updated demo of Dronelord Hyperviber to the Fís Games Summit in Galway. Demoing the game there gave me the confidence...
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A twisted cult has unleashed the most feared horror icons. Now it’s up to YOU (plus Ash & Jason) to fight back!
Added master powers to the shop. Added a master power loadout screen. Made master powers functional and purchasable during a run. Added shadow to the shop cost...
Hello, everyone! In collaboration with Plush Wonderland, a new campaign for a 10 cm Oz plushie has begun! This plushie is less expensive than the 20 cm one 💪...
Bit belated posting it here! The next content update is finally here! I really need to work on keeping the gaps between content smaller, this was a bit long. Be...
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Dear Villains and Villainesses, Greetings again from your duo of villainess devs, Tanya and Emily! We hope that April has brought you only a few rain showers, e...
We've been facing another server outage since this morning, caused by Gemini’s status ( https://aistudio.google.com/status ). We are actively working on stabi...
This is it… Arcane Earth 1.0. What started as a simple digging idea has grown into something much deeper, and this update brings the game to its first full re...
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Hey everyone, It’s time! There is a new demo version on Steam, free to play of course! There are a lot of major changes so starting a new game will be require...
Hello! Small update today to try to resolve a few issues reported by the community. Thanks so much for the reports and feedback! Fixes - Added an additional pro...
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In February I released a game (wow!) I made it to support the release of Vantage Point : the most recent Netrunner set. If you don’t know what Netrunner is an...
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Our Victorian vampire otome game is out now on Steam & itchio! Play as Lucie, a young woman who becomes entangled in the mystery of her business partner’s dea...
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Hey everyone, I saw a suggestion on Reddit that there should be a document somewhere where you can see every unit's stats. So here it is! This page contains eve...
Crankstone has now a page on Steam . I hope to release the pc version before fall (including Itch). Hopefully, this version will bring new content for both plat...
Tavern Talk coming to itch in full on May 12th! Yes, it's true: The full version of Tavern Talk is finally coming to itch.io on the 12th of May ! Can you believ...
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We now has a translation for Português! thank to an amazing translator , Cain-byt...
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Happy Nekoversary 💓 A year ago, I finally released my visual novel, Neko No Sentouki, to the world! To celebrate, the game will be on sale starting today and...
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GET ME WHILE YOU CAN!! We have until May 30th to get to 50 orders so he can come to the real world!!...
Whoa! A BIG post-jam update! We spent a bunch of time filling out the game to be a full experience, including: Many waves of unique enemies to battle! Many diff...
Shunting can now be scheduled after the end of the order list, or upon a train's next visit to the garage Fixed a bug where houses could spawn inside bridges Fi...
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Changelog: - Added red outline silhouette highlight for enemies - Added camera position saving and loading on Map scene - Added [Esc] menu - Fixed Rat attack be...
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Sunset Chaser Quality Update V0.1.0 When I started this project, it was supposed to be a 3-hour game jam project. However, I couldn’t get the project to reach...
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New demo version is out! The demo ended up being longer than I was expecting, because I wanted it to feel a complete experience while being only the first secti...
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yo, Alex here. This week, I officially start on my game "Gelatinous Cube Simulator" (working title). I did quite a bit in the past few weeks before the official...
And again, a quiet week in the stable version of the game. As usual, something escapes my attention. Just in case, I'll wait another week; maybe I can find some...
Slightly adjusted lighting for the town, changed existing area to different one and added one more accessible part of the town. Demo area is nearly done, just f...
First, thanks a lot to the beta testers, but also to the two patrons who helped me catch several typos/bugs/errors! Thanks for the support from everyone too, yo...
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Two new maps (10 new levels) Display map number on map load screen ESC to exit in Google Play Games Bugfixes; Possible to double launch dialog at end of review...
First official build of our game! It is an alpha build and currently needing refinement/prone to change but feel free to check it out!...
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The first half of Neil's season one is now out! As always, please don't be afraid to let me know if you run into any issues, no matter how small...
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I got 0.1 ( it has Slenderman !)...
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Very OG Animal Company versions!
Added playfield scroll to game to make it more realistic...
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“This is an homebrew not official ATARI game, not affiliated with Atari.”
Gosh, this is a CRITically important period of development. Our combat is finally shinning, our spawn systems are rocking and rolling, the exp systems, ok i'm g...
After working on the fps prototype for a little bit, I thought I should give MineSweeper some love. I did a small fix to the main menu so it is positioned bette...
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We know that the game is laggy and freezes and we are here to announce that we are working on fixing it!...
You will need Ren'Py launcher in order to play this game. You can download it here for free--> https://www.renpy.org/ NOTE: There were initial playtesting issue...
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Finally it is time to launch Arms & Arcana! After lots of play test and polishing, It is time to call it GAME READY! Over 4 month of Side development, yes this...
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Hello, everyone! This month was a little stressful, so I spent a chunk of my time blowing off steam instead of forcing myself to work too much. It doesn't make...
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