exactly right
Acrylic_Pixel
Creator of
Recent community posts
it's kinda more of a practical solution to the player feedback seeing progress through play. I wanted the planet to grow but also be noticeable to the player. It has to grow quickly enough to be noticed. It also can't grow too large as if the play area gets small, the game gets too easy. So it's a way to show and reset progress for the player.
Thanks so much for playing. I appreciate the feedback.
1. Ah so the green ones are affordable and the grey ones are too expensive. I should telegraph that better.
2. Yea I think the placement of the upgrades is a little clucky and I'm going to review it.
3. The idea is that you can afford 1-3 upgrades per round so maybe I should hide really expensive ones until you could nearly afford it?

Orbs Orbs Orbs is a vibrant 2D precision clicker game. Clear the board with a white ring, master six orb types, and navigate the dynamic physics in a playful blend of relaxation and strategy. Featuring 11 Steam Achievements and 2 original tracks by Studio Chimp.
Play the Demo on Itch.io Here: /itch/acrylic-pixel/orbs-orbs-orbs-demo






