
This jam is now over. It ran from 2026-04-29 08:00:00 to 2026-04-30 13:40:00. View 27 entries
Welcome to the first CSD Game Jam!
This jam is all about making something fun, creative, and playable in a short amount of time. Whether you're a programmer, artist, designer, writer, musician, or complete beginner, you're welcome to join.
You can work solo or in a team, build around the jam theme, and submit your project before the deadline. Most importantly: have fun, experiment, and make something you're proud of.
Start: 29/04/2026 11:00
End: 30/04/2026 15:00
Theme: Out of Place
Restriction: Retro Graphics
Results announced: 30/04/2026 19:00

Retro Graphics
A celebration of retro 2D classics, where simple mechanics, pixel charm, and addictive gameplay come together to recreate the timeless magic of 90s and early 2000s arcade favorites.
This is a hybrid jam, so you can participate either:
- Onsite at the Computer Science Department, University of Crete
- Remote from anywhere
Location: Computer Science Departpent, Univercity of Crete
Check-in: 29/04/2026 10:00
29/04/2026
10:00: Check in
10:30: Welcome event
11:00 Beginning of the Jam and Theme Announcement
14:00 Break
20:00 End of Day 1
30/04/2026
11:00 Start of Day 2
14:00 Break
15:00 End of Jam and Closing of Submitions
16:00 Presentations
19:00 Result Announcement and Closing Event
(The above event program is subject to change)
We will host workshops during the event to help participants get started, learn new skills, and improve their projects.
The workshops will take place at the University of Crete on the 21st of April 2026 between 11:00 and 16:00.
12:00 - 12:15 Welcome
12:00 - 12:30 Talk by Manolis Kamarianakis Professor of the University
12:30 - 13:30 Tutorial: Intro to Gamedev
13:30 - 14:00 Showcase and Q&A | Gortyn Code Games
14:15 - 15:00 Tutorial: Arcweave
15:00 - 16:00 Board games for Finance - Günter Schmidt
The event will feature a booth from the Video Game Museum, along with playable game demos showcased by students from the university.
More details about the presentations wil be provided soon.
Follow the theme and restriction. Your game should clearly relate to the announced theme and restrictions.
Make it during the jam. Core gameplay and main content should be created during the jam period.
Pre-made assets are allowed.
Team size: solo or teams of up to 5 people.
Keep it appropriate. No hateful, abusive, or explicitly offensive content.
Be honest. If you use external tools, assets, or code, mention them.
Please include the following in your submission:
Game title
Playable build or playable browser version
Short description of the game
List of team members names
Tools used
Any external/pre-made assets used
Controls/instructions for playing
If possible, browser-playable games are encouraged since they are easier for everyone to try.
Example criteria:
Theme – how well the game fits the theme
Gameplay – how fun and interesting it is to play
Creativity – originality of the idea and execution
Presentation – visuals, audio, and polish
If you have questions, updates, or want to find teammates, join our Discord server.
1st Place: VR Headset by ORamaVR
2nd Place: Laptop by ORamaVR
3rd: Wireless Charger by ARMAOS
(Eligible for the prizes are only onsite competitors)
Manolis Varouchas, founder of the Video Game Museum in Heraklion
Manos Kalaitzoglou, co-founder and CEO of Arcweave
Konstantinos Apostolakis, founder of Gortyn Code Games
Michalis Karapiperakis and Spyros Neonakis, students in the Department of Computer Science and coordinators of the Ikarus team
This Jam is organised by the Ikarus team, the Game Development team of the University of Crete, that is functioning under the ACM Student Chapter of the University of Crete.
This is the first CSD Game Jam, so the goal is to create something enjoyable and learn along the way. Don’t worry about making something huge. Small, clever, and complete games are always great.
Good luck, and have fun!
Ikarus Team - ACM UOC
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