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Devlog
- April 19, 2026 by Haris1#unity2d, #scriptableobject, #tool, #editor, #json, #helpful, #easytouse, #fun, #timesaver, #unity, #gaming, #developer, #tool2dHello developers! Let’s be honest—nobody likes manually editing huge JSON files or prying open a spreadsheet just to change the damage value of a "Rusty Sword." It’s slow, it’s prone to typos... Continue reading

- April 14, 2026 by Haris#Unity, #UI/UX, #Tool, #Inventory System, #Redesign, #ScriptableObjectHey everyone, I’ll be honest with you—the last few days have been a constant battle between me and my couch. Between "not having enough time" and "being aggressively lazy," the couch definitely wo... Continue reading
