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| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.7 out of 5 stars (20 total ratings) |
| Author | torcado |
| Genre | Survival |
| Made with | Godot |
| Tags | Endless, Exploration, Ludum Dare, Ludum Dare 59, Minimalist, Twin Stick Shooter, Vector |
| Links | Ludum Dare |
| Content | No generative AI was used |
Download
Download
🗦◎🗧.exe 100 MB

Comments
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Amazing as always, I really enjoy the exploration / expedition feeling! But I wonder if it’s just about finding the upgrade points or if there’s something else?
muy bontia la estetica de andar como en un planeta y en blanco uno de los mejores juegos que he encontrado en itch.io
Challenging and funny. After a few upgrades it becomes absolutelly impossible, but til then there’s much fun
Reminds me of Hyperrogue but indeed it is different.
new banger by the torcado man
you basically grab resources and head back to the center to upgrade your stats
controlls
space: scan/switch (if you are in center)
I really wish the controls were more precise. When I first played, I didn’t understand how to scan, so I just wandered around the map blindly. Actually, it turned out to be a pretty effective strategy since no one attacks you. I only figured out how to actually play after reading the comments. The game looks quite stylish. I liked it.
the auto-restart takes so long, and there's no feedback, please change something.
restart button
⟳
What's the restart button?
⟳
It's not showing up on my screen.
Really made relive the experience of feeling my way through the dark with my arms outstretched. Not sure if it’s infinite so I just played until all the upgrade costs were getting uncomfortably large.
Particularly like how you kinda gotta feel your way through figuring out what everything means too :D
Great as always
Is this game truly infinite or am I just impatient? The mechanics are excellent, but the game doesn't motivate me to keep playing...
Really liking the exploration aspect. You do get to a point where you have so much energy for exploring that illuminating a location to get around obstacles might be more trouble than it's worth since you can find energy out in the field but you can't find health. I also wish there was a way to leave markers on the floor besides just using your light charges.
Don’t you use the lights themselves to mark paths? I did, and I found it neat to do.
Well, as I said, leaving lights to mark your path is a big risk. Your health is in limited supply so it's best to rely on your memory and ability to navigate a place you can't see to backtrack because leaving lights for any reason other than being straight up stuck risks damaging you with a mine or centipede. The mines seem easy to avoid but they somehow keep hitting me with their deceptively long range lol.
another torcado game!?!?!? don't mind if i do