
Alpine
(Click the window for audio)
(If on the WebGL version, better play with a keyboard as controllers might have some input delay)
Alpine is a short 2D platformer puzzle experience where you try to reestablish the fiber optical network on a lonely mountain after the storm has left its inhabitants without a connection.
Platform your way up to the top of the mountain, stretch cables between houses and have a chat with the locals.
Made in 72 hours for the Ludum Dare 59 ("Signal")
Controller controls
LS/D-Pad: Move
A: Jump
X: Interact (Pull/Connect/Cut cables, Pick/Place a connector)
Keyboard controls
WASD/Arrows: Move
Z: Jump
X: Interact (Pull/Connect/Cut cables, Pick/Place a connector)
Known issues
- The 2D physics is a bit wonky and you might get trapped inside walls or platforms when the framerate drops
- On the WebGL build, playing with a controller have some input delays, even input losses sometimes
Credits
Spoiler
Walkthrough 100% No Hit:
| Updated | 2 days ago |
| Published | 11 days ago |
| Status | Released |
| Platforms | HTML5, macOS |
| Rating | Rated 4.9 out of 5 stars (8 total ratings) |
| Author | Oddly Shaped Pixels |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Ludum Dare, Ludum Dare 59, Pixel Art, Puzzle-Platformer, Short |
| Links | Ludum Dare |
| Content | No generative AI was used |






Comments
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Sweet and fun game. I really dig the 'weee...!' ending <3
That was cool :D The controls were nice, and I loved the bonus of using cutting the wire as a boost for a jump. I missed two feathers (one of which was right above your truck, and I knew how to get it once I got back down there but it was too late lol).
And the end was sweet, too 🧡
- ✨Beth