
Exit Control
A downloadable game for Windows
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โจ Update 1.3 is Now Live — Dive back in and see what's changed
Wake up trapped in your office at midnight.
No one's coming back for days — find the way out, or stay forever.
๐ The Story
You jolt awake on your office couch. The lights are dead. The halls stretch longer than you remember.
The exit feels impossibly far away — and nobody is coming. Not tonight. Not this week.
You're on your own. And you have to get out.
๐ฎ Features
- ๐น Explore a deserted three-floor office building
- ๐น Search for keys, tools, and clues to escape
- ๐น Survive the eerie atmosphere — something feels wrong here
- ๐น Minimal HUD for a fully immersive experience
- ๐น Tense, atmospheric exploration with no hand-holding
๐น๏ธ Controls
Movement
WASD
Move
SHIFT
Run
CTRL
Crouch
T
Toggle Flashlight
Mouse
LMB
Interact
MMB
Adjust Flashlight
RMB
Zoom
"Can you make it outside — or will the office keep you forever?"
| Updated | 7 days ago |
| Status | Released |
| Platforms | Windows |
| Rating | Rated 3.8 out of 5 stars (5 total ratings) |
| Author | DarkShift Interactive |
| Genre | Survival, Action, Puzzle |
| Tags | 3D, Atmospheric, Dark, Escape Game, Horror, office, Psychological Horror |
| Average session | A few minutes |
| Languages | English |
Download
Download NowName your own price
Click download now to get access to the following files:
Exit Control v1.3.zip 196 MB
Development log
- ๐ข Exit Control Update Devlog โ Version 1.3Oct 06, 2025
- ๐ข Exit Control Update Devlog โ Version 1.2Sep 24, 2025
- ๐ข Exit Control Update Devlog โ Version 1.1Sep 19, 2025










Comments
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amazing game! <3
a fun way to experience horror games without jumpscares,towards the end it really gives you chills, I liked the mysterious backstory behind the company, short but makes you wonder all the events that we don't know
I also got myself some nice screenshots as the rooms/ halls/ etc... looked both cool and intriguing xD I really liked the choice of colors and furniture; it contributed a lot to the atmosphere
Hi User550,
Thank you so much for positive comments, your feedback what intrigues us to deliver!!
We're glad you liked Exit Control and the art style along with the design language :)
- Team at DarkShift
Loved your play through, thank you!!
Hi there!!
Thank you so much for the playthrough and glad it gave you the spooky vibes, looking forward to rest of the playthrough!!
- DSI Team
Very cool moody use of lighting, but also hard to find my way sometimes
Good Game, but hard to play. is almost imposible to see something , is too dark, i wish a flashlight or a brightness slider.
Hi @draganclaudiu712,
Thank you for your feedback! We completely understand how difficult it can be to navigate some of the darker areas. In v.13, weโve added a flashlight feature to help illuminate dark corners and make exploration much easier.
We really appreciate your input—it helps us make Exit Control a better experience for everyone. Please let us know how the new flashlight feels in the next update!
โ The DarkShift Interactive Team
Played it like 2 hours ago!:
My thoughts (Probably contains spoilers!):
First off, I probably should have been played this but due to work I had no time, such is life lmao. The game was not too hard to understand but I do think there are some things that could help someone as slow as I am lol. For starters, if possible, add a flashlight of some sort. Doesn't even have to be the best flashlight, just something to illuminate the room. I do feel like there should be more ambiance noise added in the background. Something that would give the player the impression that they are not alone, even if there are. Maybe some footsteps here and there. Some thunder and rain in the background if you wish. Have stuff being knocked over and making crashing or booming sounds. Something to startle the player more, y'know? I was already tense but adding more sound effects might drive it over the edge. Lastyly, and this is something I recommend quite a few game devs, but maybe add like a objective on screen so that you may never forget what you are looking for/supposed to do. It doesn't have to be the most descriptive but something is better than nothing. If im looking for a key then maybe have like the objective in the top right corner or something saying "I think I need a key, I think its in the cubicle room". Like I said, it doesn't have to be that descriptive, can even put it in the pause menu if need-be. All in All, I had fun regardless. I appreciate the game as well as you, the dev! Keep it going bruh. You could end up making the next big thing like FNAF or Poppy Playtime!
Huge thanks again for the amazing playthrough and feedback ๐ ๐.
Also, just to share a little sneak peek ๐ — Iโm looking forward to add your suggestions planned for update v1.3:
Really appreciate you taking the time to play and share your thoughts — it helps us make the game so much better. Canโt wait to show you whatโs coming next!
No problem and happy to do it! Looking forward to seeing how you and your company grows!
Hi @Vib3,
Thank you again for your support and kind words! ๐ We really appreciate it—itโs encouraging to hear as we continue growing.
Update v1.3 is now live! We have added the highly requested flashlight, making exploration much easier in darker areas. The other features are still planned for future updates, and your feedback continues to help shape the game.
โ The DarkShift Interactive Team
Nice, I read the devlogs and its looking good my friend!
Thank you
Much appreciate your positive comments Nitin :)