π v1.8 Update: Spritesheet Support is here!
TileMaker DOT Map Editor Β» Devlog
Hey everyone,
Iβm back with another big update for TileMaker DOT. One of the most requested features was a way to handle spritesheets instead of just individual PNGs. Iβve been working hard to make this happen, and it's finally ready for the Free version!
β¨ Whatβs New in v1.8?
- βοΈ Spritesheet Importer: You can now load a full PNG spritesheet directly into the editor. The tool will help you slice it and save the individual assets into your folders automatically. No more external slicing before you start your project!
- π·οΈ Automated ID Assignment: To save you even more time, the importer can automatically suggest and assign free IDs to your new tiles and objects so you don't have to keep track of the numbers yourself.
π Still need the Pro Workflow?
While you can now slice sheets in the Free version, the Pro Workflow Edition is still the best choice for those moving into production. It includes the advanced "Smart Spreadsheet Importer" logic, which is optimized for professional pipelines, alongside:
- Direct Exports: One-click TMX/TSX files for Godot and Unity.
- Modern UI: The full IntelliJ-inspired Dark and Light modes.
- Advanced Chunking: More powerful ways to move and save large map sections.
If this new spritesheet tool saves you time, please consider:
- β Rating the tool 5 stars β This is the #1 way to help the tool grow on Itch.
- π¬ Showing off your maps! Drop a screenshot in the comments, Iβd love to see what you're making with v1.8.
Update to v1.8 now and start slicing!
Files
TileMakerDOT_v1.8_Windows.zip 227 MB
12 days ago
TileMakerDOT_v1.8_Linux.zip 236 MB
12 days ago
TileMakerDOT_v1.8_macOS.zip 234 MB
12 days ago
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TileMaker DOT Map Editor
Build 2D worlds faster with smart auto-layering and a streamlined, engine-ready workflow
| Status | In development |
| Category | Tool |
| Author | Andrei |
| Genre | Adventure |
| Tags | 2D, Asset Pack, Indie, Level Editor, Pixel Art, RPG Maker, Tilemap, Tileset, Top-Down |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- π Pro Workflow Update: Performance Boost & Refined Documentation6 days ago
- π v1.6 Update: Refined UI & Better Object Control!17 days ago
- π v1.6 Update: Bring Your Maps to Life with Animations!34 days ago
- π v1.5 Update: The "No More Crashes" Update & ID Assistant45 days ago
- π MAJOR UPDATE: TileMaker DOT is now Cross-Platform! (Windows, macOS & Linux)54 days ago
- π v1.4 Update: Workflow Polish, F5 Refresh, and "No More Crashes"59 days ago
- π BIG UPDATE: Chunk System for Everyone + Pro Workflow for Engines!67 days ago
- π TileMaker DOT v2.0: The "Pro Workflow" Update73 days ago
- π v1.2 Update: The "Nature & Scatter" Brush Update78 days ago

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