CLIF2
CONTROLS:
- SPACE TO JUMP
- [R] TO RESTART
HOW TO PLAY:
- DON'T HIT THE ICICLES
- THERE IS NO END
ABOUT:
This is a game made in 3 hours for Trijam #367, with the theme "The only way is up."
After seeing the theme, I can't help but make a sequel to "Clif," which was originally made with the theme "On a way down from a cliff." It only makes sense that the sequel makes you go in the opposite direction.
In the 6 or so months since my last jam game, I've been experimenting in the background with different tools and technologies. As a result, I've adopted some new techniques and have been open to using more engines. In fact, this is my first game to not use Godot, Piskel, or the Axolotl font. I'm a big fan of how HaxeFlixel works, and I can't wait to make more projects with it in the future, though I am not entirely abandoning Godot just yet.
Made with HaxeFlixel, Aseprite, and Spleen Font by Frederic Cambus.
| Published | 20 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | AxolotlGav |
| Genre | Action |
| Made with | Aseprite, Haxe, OpenFL |
| Tags | 2D, Arcade, cold, Endless Runner, Fast-Paced, Minimalist, Mountains, Parkour, Pixel Art, Trijam |
| Average session | A few seconds |
| Inputs | Keyboard |
| Content | No generative AI was used |

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