Keyboard shortcuts and mouse actions
Perilous Shores » Devlog
Keyboard shortcuts:
| Enter | generate a new map |
| Shift+Enter | discard manual changes |
| Ctrl+Z | restore a previous map |
| [, ] | rotate the map by 90° |
| Tab | open the Region parameters window |
| B | open the Blueprint editor |
| V | open the Vantage point window |
| S | open the Style window |
| N | open the Toponymy window |
| Shift+N | reroll names |
| G | toggle grid |
| R | switch tilt mode |
| M | toggle matte |
| L | toggle labels |
| C | toggle compass rose |
| Shift+C | customize compass rose |
| Y | toggle dramatic lighting |
| Shift+Y | customize dramatic lighting |
| I | toggle individual trees |
| F | toggle forest type |
| A | toggle Rugged option |
| H | witch shading mode |
| O | activate outlineless shading mode |
| T | open the Towns window |
| ~, 1, 2, 3, 4, 5, 6 | apply one of the preset styles |
In the Blueprint editor:
| Enter | Submit |
| Shift+Enter | Submit with the same tags |
| Esc | Discard |
| Tab | Open the Region parameters window |
| X | Toggle land/water |
| C | Clear |
| I | Invert |
| E | Melt |
| Ctrl+Z | Undo |
| Ctrl+click | Flood fill |
| Space+drag | Move |
Mouse actions:
- Click a map feature to toggle a sticker with its name and description
- Shift+click a map feature to toggle its sticker without affecting other stickers
- Cmd+click any map feature to display all almanac features
- Shift+right click a feature to display its submenu
- Shift+click the compass to reroll it
- Roll the mouse wheel over the compass to rotate it
- Shift+roll the mouse wheel over the compass to scale the compass
Perilous Shores
Fantasy region generator
| Status | In development |
| Category | Tool |
| Author | watabou |
| Genre | Role Playing |
| Tags | Fantasy, Generator, Procedural Generation |
| Languages | English |
| Accessibility | Color-blind friendly, High-contrast |
More posts
- 1.8.0: blueprint editor56 days ago
- 1.7.5: improved biomes68 days ago
- 1.7.4: suburbs85 days ago
- 1.7.3: farmlands91 days ago
- 1.7.1: improved JSON exportJul 16, 2025
- 1.7.0: JSON exportJun 05, 2025
- 1.6.6: painterly optionsMar 27, 2025
- 1.6.5: fjords and curved labelsJul 30, 2024
- 1.6.4: improved islands and peninsulasMar 07, 2024
- 1.6.3: improved forestsFeb 07, 2024
Comments
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Is there a way to regenerate maps that I've exported and closed the tab on?
You can't import back an exported map, but you can open that exported json file in a text editor or in a browser and locate a line which looks like this:
That url is a link to your original map. "Original" means that it doesn't include any changes if you did any.
Is there a way to adjust the font size?
"Style..." in the context menu, "Text" tab.
Thank you, I didn't know that messed with font size
this is a great tool! is it currently possible to adjust coastlines/rivers/forests/etc. if not, would it be something you considered adding?
This generator (like all my generators) has very limited editing capabilities. They will be expanded in the future, but I don't plan anything radical - this will not become a map editing application.
I don't see the context menu in my screen and I can't create a new map...help!
Right-click anywhere to open the context menu.
I'm not sure if I am missing it, but is it possible to save the map and changes, then re-upload it later to continue editing it?
You can save an unedited map by saving its permalink, but any changes you make to the map are not saved this way.
Would it be possible to get a save option in it later? I really love your work and this has helped a lot with world building.
Amazing as usual. I don't suppose, on the wishlist front - you could toggle a 'tilable' feature so that you can generate a map extending a side and keep expanding it that way?
With the current algorithms it's not possible. However, people ask about this surprisingly often, so guess I need to think about it...