<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Project Void Devlog - itch.io</title><link>https://viddlerage.itch.io/project-void</link><description>Alpha Test - MMORPG</description><item><guid>https://viddlerage.itch.io/project-void/devlog/1478700/party-system-improvements</guid><title>Party System Improvements</title><link>https://viddlerage.itch.io/project-void/devlog/1478700/party-system-improvements</link><pubDate>Fri, 03 Apr 2026 06:25:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Been heads-down on the party system this week. Here&#039;s what got fixed and improved. The big one: party zone travel Tracked down and fixed a race condition where the party leader would travel to a new z...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1472554/endgame-character-builds</guid><title>Endgame Character Builds</title><link>https://viddlerage.itch.io/project-void/devlog/1472554/endgame-character-builds</link><pubDate>Sun, 29 Mar 2026 06:26:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The build depth in Project Void is unlike anything you have seen in an MMORPG. The total number of unique endgame builds available to develop is a number with 893 digits. This system was built so play...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1472536/combat-engine-overhaul</guid><title>​COMBAT ENGINE OVERHAUL</title><link>https://viddlerage.itch.io/project-void/devlog/1472536/combat-engine-overhaul</link><pubDate>Sun, 29 Mar 2026 05:57:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A full look at how combat, actions, equipment and the effects engine work and what it makes possible. THE NUMBERS FIRST Before anything else, here is what this engine is capable of. Using every parame...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1472486/fishing-engine-overhaul</guid><title>FISHING ENGINE OVERHAUL</title><link>https://viddlerage.itch.io/project-void/devlog/1472486/fishing-engine-overhaul</link><pubDate>Sun, 29 Mar 2026 04:00:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The fishing system in Project Void supports over 559 BILLION unique fish combinations. That is not an exaggeration. That is the actual math. To put that into perspective: if we released one zone per m...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1466597/combat-log-overhaul</guid><title>COMBAT LOG OVERHAUL</title><link>https://viddlerage.itch.io/project-void/devlog/1466597/combat-log-overhaul</link><pubDate>Sun, 22 Mar 2026 22:40:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The combat log has been completely rebuilt from the ground up. Every line of text you see during a fight now means something, and means it instantly. GOLD. RED. GREEN. That&#039;s it. We stripped the comba...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1463940/infrastructure-overhaul</guid><title>​INFRASTRUCTURE OVERHAUL</title><link>https://viddlerage.itch.io/project-void/devlog/1463940/infrastructure-overhaul</link><pubDate>Thu, 19 Mar 2026 22:52:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Project Void now runs on multiple servers simultaneously. This is a big one. Behind the scenes, Project Void has undergone a major infrastructure upgrade that most players will never notice, and that...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1461217/patch-13-realtime-pvp</guid><title>PATCH - 1.3 Realtime PvP</title><link>https://viddlerage.itch.io/project-void/devlog/1461217/patch-13-realtime-pvp</link><pubDate>Tue, 17 Mar 2026 08:32:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PATCH 1.3 - The Crucible Update March 17, 2026 FIGHT FOR GLORY. The arena is open. Step inside, face a real opponent, and find out who walks out standing. ARENA PVP 1v1 Arena Head to any safe zone and...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1459124/patch-12-anti-cheat</guid><title>PATCH 1.2 - Anti-Cheat</title><link>https://viddlerage.itch.io/project-void/devlog/1459124/patch-12-anti-cheat</link><pubDate>Sun, 15 Mar 2026 09:10:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PATCH 1.2 THE WATCHER UPDATE March 15, 2026 THE VOID NOW HAS EYES. A full admin moderation system and server-side anti-cheat are live. Cheaters beware, the server sees everything. ⚔ ADMIN SYSTEM Adm...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1458485/patch-11-realtime-multiplayer</guid><title>PATCH 1.1 - Realtime Multiplayer</title><link>https://viddlerage.itch.io/project-void/devlog/1458485/patch-11-realtime-multiplayer</link><pubDate>Sat, 14 Mar 2026 22:22:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After weeks of intensive development, debugging, and testing, real-time multiplayer is fully operational in Project Void. This is not a limited beta. This is not a preview. Every feature described bel...</p>]]></description></item><item><guid>https://viddlerage.itch.io/project-void/devlog/1451929/secret-memento-sagara-sanosuke</guid><title>Secret Memento: Sagara Sanosuke</title><link>https://viddlerage.itch.io/project-void/devlog/1451929/secret-memento-sagara-sanosuke</link><pubDate>Sun, 08 Mar 2026 04:47:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I added a small, secret memento inside the game in memory of my cat, Sagara Sanosuke, who passed away today. 5:10AM EST 3/7/2026. Sanosuke wasn’t just a pet, he was family. I rescued him when...</p>]]></description></item></channel></rss>