Branch and Variable Manipulation
Mire Engine » Devlog
Variables and conditional branches have been introduced and enabled.
Variables can be managed either through events or via JavaScript code.
In addition, a prototype menu has been created that is fully customizable via script
(A dedicated editor will be available in the future)
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Mire Engine
Powerfull 2D Rpg Game Engine
| Status | In development |
| Category | Tool |
| Publisher | |
| Author | Making Italia |
| Genre | Role Playing |
| Tags | 2D, cross-plattform, Game engine, JRPG, mobile, RPG Maker |
| Languages | English, Italian |
| Accessibility | Configurable controls |
More posts
- NPC Automation and Parallel Process47 days ago
- More Updates67 days ago
- Critical Bugfix and BGM/BGSDec 02, 2025
- Added Warp, SFX and MoreOct 28, 2025
- Feature Preview VideoOct 22, 2025
- Map Setting & Generative CloudsSep 15, 2025
- Event Editor, NPC and MoreAug 31, 2025
- Editor DevelopmentAug 05, 2025
- Huge ImprovementsJul 17, 2025

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