<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Pump ★ Punks (Game Jam Release Build 1) Devlog - itch.io</title><link>https://tafto.itch.io/pump-punks</link><description>Pump that hop, bop that Punk!</description><item><guid>https://tafto.itch.io/pump-punks/devlog/1506178/build-8-through-12-almost-done-update-summary</guid><title>build 8 through 12 - Almost done! Update summary</title><link>https://tafto.itch.io/pump-punks/devlog/1506178/build-8-through-12-almost-done-update-summary</link><pubDate>Thu, 30 Apr 2026 19:39:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2OTk3OTA1LnBuZw==/400x224%23c/m%2FmC8Z.png"/><p>So it has been a while! Progress in the game has been huge since the last DevLog build check-up. From build 8 onwards the game is almost done. A Game Jam Release build v1.0 is coming later today. Here...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1494697/build-7-new-arenas-and-vfx</guid><title>build 7 - New Arenas and VFX!</title><link>https://tafto.itch.io/pump-punks/devlog/1494697/build-7-new-arenas-and-vfx</link><pubDate>Mon, 20 Apr 2026 11:35:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>On Friday April 17th, build 7 was deployed. It now includes improved VFX for landing, hitting and final hit! Plus, a couple of new arenas to battle in: A basic one with few platforms similar to a Smas...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1494691/build-6-palette-system-and-rough-animations-for-hip</guid><title>build 6 - Palette system and rough animations for Hip</title><link>https://tafto.itch.io/pump-punks/devlog/1494691/build-6-palette-system-and-rough-animations-for-hip</link><pubDate>Mon, 20 Apr 2026 11:30:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Build 6 was released on Wednesday April 15th! The whole Palette system was implemented + the first rough frames for Hip the rabbit! Here&#039;s the game dev stream with all the process. Thanks for followin...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1490600/build-5-menu-and-match-flow</guid><title>build 5 - Menu and match flow</title><link>https://tafto.itch.io/pump-punks/devlog/1490600/build-5-menu-and-match-flow</link><pubDate>Wed, 15 Apr 2026 21:02:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey folks! Today I managed to include a basic Menu flow (from Main to Char Select to Gameplay) and also have a basic Match Flow (Ready, GO! signaling + End Match conditions and reset) You can see that...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1485236/build-4-animations-game-feel-and-big-players</guid><title>build 4 - Animations, game feel and BIG players</title><link>https://tafto.itch.io/pump-punks/devlog/1485236/build-4-animations-game-feel-and-big-players</link><pubDate>Thu, 09 Apr 2026 22:01:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>BIG progress these past few days. Implemented Pencil and FunkySpaceAlien&#039;s rough animations. Improved squash and stretch Dramatic zoom on hit CPU opponent! BIGGER sprites and faster gameplay Try it ou...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1483420/build-3-more-polish-and-progress</guid><title>build 3 - more polish and progress</title><link>https://tafto.itch.io/pump-punks/devlog/1483420/build-3-more-polish-and-progress</link><pubDate>Tue, 07 Apr 2026 20:14:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New build and new progress! So some key changes, besides what you can see visually (still everything is either placeholder or sketches) Early Background sketch More polish/squash+stretch in animations...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1478873/build-2-first-pass-on-specials-and-improved-placeholders</guid><title>build 2 - first pass on specials and improved placeholders</title><link>https://tafto.itch.io/pump-punks/devlog/1478873/build-2-first-pass-on-specials-and-improved-placeholders</link><pubDate>Fri, 03 Apr 2026 11:52:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey gang! New build finished yesterday afternoon. Funky and Iyonote have been cooking and I needed to pump it up so they have more material. No stream for this one though, sorry! Current build has: Pl...</p>]]></description></item><item><guid>https://tafto.itch.io/pump-punks/devlog/1477012/build-1-proof-of-concept</guid><title>build 1 - Proof of Concept</title><link>https://tafto.itch.io/pump-punks/devlog/1477012/build-1-proof-of-concept</link><pubDate>Wed, 01 Apr 2026 20:34:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey folks, this is the first build of our entry to the Fighting Game April Jam 2026 Go ★ Go Pogo Power is a Platform Fighter game where the objetive is to land on your opponents head by using very l...</p>]]></description></item></channel></rss>