<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Starborne: Sovereign Space Devlog - itch.io</title><link>https://solidclouds.itch.io/starborne</link><description>Free-to-play SciFi MMORTS for PC.</description><item><guid>https://solidclouds.itch.io/starborne/devlog/138070/starborne-b12-patch-notes</guid><title>Starborne b1.2 Patch Notes</title><link>https://solidclouds.itch.io/starborne/devlog/138070/starborne-b12-patch-notes</link><pubDate>Wed, 15 Apr 2020 21:08:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Every alliance member can now place 1 pin that the alliance can see without needing an alliance permission. Added indicators on the Top-Bar when factions are available. Added a notification when f...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/134939/starborne-100-beta-patch-notes</guid><title>Starborne 1.0.0 Beta Patch Notes</title><link>https://solidclouds.itch.io/starborne/devlog/134939/starborne-100-beta-patch-notes</link><pubDate>Fri, 03 Apr 2020 15:45:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Starborne Beta is live, and here are the changes coming with it! New Animated avatars. Added localizable descriptions for card blueprints. Overhauled most sound effects but not all, count this as...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/134661/starborne-open-beta-starts-today</guid><title>Starborne Open Beta Starts Today</title><link>https://solidclouds.itch.io/starborne/devlog/134661/starborne-open-beta-starts-today</link><pubDate>Thu, 02 Apr 2020 13:36:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMxODU5MTgucG5n/400x224%23c/nVPKyb.png"/><p>After five years of development and countless alpha tests, we&#039;re proud to finally announce the Open Beta for Starborne which starts today on April 2nd. Join us on the frontier today at 15:00 GMT! The...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/92533/server-3-is-live</guid><title>Server 3 is Live!</title><link>https://solidclouds.itch.io/starborne/devlog/92533/server-3-is-live</link><pubDate>Wed, 31 Jul 2019 12:59:54 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMzM5MTIucG5n/400x224%23c/wcyRfX.png"/><p>Hear ye, hear ye, the third A9 server just opened! To play, create your account on starborne.com and download the installer. Once logged into the launcher, select Server 3 to join us in game. The avai...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/83962/server-2-is-live</guid><title>Server 2 is Live!</title><link>https://solidclouds.itch.io/starborne/devlog/83962/server-2-is-live</link><pubDate>Sun, 02 Jun 2019 15:59:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We&#039;ve just launched the second alpha test server for Starborne. If you were on the fence about trying last test, now is the time to join! In case you missed it, here are the highlights from the last u...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/76616/join-the-final-starborne-alpha-test</guid><title>Join the Final Starborne Alpha Test!</title><link>https://solidclouds.itch.io/starborne/devlog/76616/join-the-final-starborne-alpha-test</link><pubDate>Mon, 15 Apr 2019 18:45:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwMTc0NjEucG5n/400x224%23c/GmGQJy.png"/><p>Alpha 9 is Live! The best version of Starborne to date has launched - grab the installer and join over 5000 other players as you conquer a massive galaxy! Download Link  Feature Spotlights: Conquest S...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/55194/starborne-08021-patch-notes</guid><title>Starborne 0.8.0.21 Patch Notes</title><link>https://solidclouds.itch.io/starborne/devlog/55194/starborne-08021-patch-notes</link><pubDate>Wed, 07 Nov 2018 16:10:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>GAMEPLAY NPC respawn timers are now the same for all NPCs. Defenders will reappear between 24 and 48 hours after being completely wiped. Added descriptions to the Isotope cards and the Warhead Special...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/54003/starborne-sovereign-space-alpha-test-starts-today</guid><title>Starborne: Sovereign Space Alpha Test Starts Today!</title><link>https://solidclouds.itch.io/starborne/devlog/54003/starborne-sovereign-space-alpha-test-starts-today</link><pubDate>Mon, 29 Oct 2018 23:23:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1OTY5NDEucG5n/400x224%23c/tle47l.png"/><p>We’re proud to announce the final alpha test for Starborne: Sovereign Space slated for October 30th. Over a year’s worth of development has gone into this release and the changelog is truly massiv...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/49173/join-the-pre-alpha</guid><title>Join the Pre-Alpha!</title><link>https://solidclouds.itch.io/starborne/devlog/49173/join-the-pre-alpha</link><pubDate>Thu, 20 Sep 2018 15:01:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1MDg0NTIucG5n/400x224%23c/Fqf3yl.png"/><p>We’ve launched a small pre-alpha test to prepare for the real and final Starborne alpha in October. This testing period will last around 6 weeks and provides an excellent opportunity to familiarize...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/32773/map-update</guid><title>Map Update</title><link>https://solidclouds.itch.io/starborne/devlog/32773/map-update</link><pubDate>Wed, 02 May 2018 11:02:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Combat Animations Since we now have ships on the map, the next step will be adding combat animations which will show battle progress in real time. Dyson Spheres Dyson Spheres are Superstructures found...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/30137/ui-update</guid><title>UI Update</title><link>https://solidclouds.itch.io/starborne/devlog/30137/ui-update</link><pubDate>Mon, 09 Apr 2018 15:41:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Game Overview We’ve added a new Game Overview tab allowing you to see the state of the game at a glance. Additionally, navigation of the rankings, alliances and player profiles has been streamlined...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/28834/movement-update</guid><title>Movement Update</title><link>https://solidclouds.itch.io/starborne/devlog/28834/movement-update</link><pubDate>Wed, 28 Mar 2018 15:54:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We’ve updated all movements and you can now see ships flying around the map! Resource Fields being harvested will now display mining activity as well. Mining Drones aren’t in yet so we’re using...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/27518/capital-ships-in-starborne</guid><title>Capital Ships in Starborne</title><link>https://solidclouds.itch.io/starborne/devlog/27518/capital-ships-in-starborne</link><pubDate>Fri, 16 Mar 2018 08:54:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Capital ships are the pride of and joy of an armada and a well placed fleet can turn the tide of any battle. They are however prohibitively expensive and difficult to build - Commanders investing heav...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/27300/heavy-ships-in-starborne</guid><title>Heavy Ships in Starborne</title><link>https://solidclouds.itch.io/starborne/devlog/27300/heavy-ships-in-starborne</link><pubDate>Wed, 14 Mar 2018 14:05:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Heavy ships, while more expensive to build, pack quite a punch and form the core in most mid-game armadas. Unlike the light ships which can be built in any shipyard, the heavy ships require a speciali...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/27170/light-ships-in-starborne</guid><title>Light Ships in Starborne</title><link>https://solidclouds.itch.io/starborne/devlog/27170/light-ships-in-starborne</link><pubDate>Tue, 13 Mar 2018 09:20:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>As alluded to in the previous post, each ship received two mutually exclusive modifications which can be unlocked via Commander Abilities. These new ships not only look different, but also grant speci...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/25555/captain-avatar-and-ship-variations</guid><title>Captain Avatar And Ship Variations</title><link>https://solidclouds.itch.io/starborne/devlog/25555/captain-avatar-and-ship-variations</link><pubDate>Tue, 27 Feb 2018 11:17:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Ship Variations On top of granting powerful upgrades, Commander Levels also change the look of your ships! Each vessel received two new variations, which will be revealed in the next post. Captain Ava...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/24374/sneak-peek-of-the-commander-levels</guid><title>Sneak Peek Of The Commander Levels!</title><link>https://solidclouds.itch.io/starborne/devlog/24374/sneak-peek-of-the-commander-levels</link><pubDate>Fri, 16 Feb 2018 13:57:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Commander Levels Note: This is a mockup of the layout and subject to change. Commander Levels are abilities you can unlock as you level up your Commander, and the primary way to specialize your role i...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/24053/map-tweaks-and-daily-challenges</guid><title>Map Tweaks And Daily Challenges</title><link>https://solidclouds.itch.io/starborne/devlog/24053/map-tweaks-and-daily-challenges</link><pubDate>Tue, 13 Feb 2018 14:17:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Black Holes We’ve been trying out some new effects for the black hole, and they’re coming together nicely. While not tied to any specific game mechanic as of yet, we’re planning to add various l...</p>]]></description></item><item><guid>https://solidclouds.itch.io/starborne/devlog/23953/sneak-peek-of-the-new-hud</guid><title>Sneak Peek Of The New HUD!</title><link>https://solidclouds.itch.io/starborne/devlog/23953/sneak-peek-of-the-new-hud</link><pubDate>Mon, 12 Feb 2018 12:29:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>HUD The HUD received a facelift to both increase readability and make it more consistent with our other panels. In addition to making room for our new systems, It should also perform better when there...</p>]]></description></item></channel></rss>