<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Limelight Devlog - itch.io</title><link>https://sessiononestudios.itch.io/limelight</link><description>Try to &quot;make it big&quot; in a high school band.</description><item><guid>https://sessiononestudios.itch.io/limelight/devlog/646189/limelite-released</guid><title>Limelite released!</title><link>https://sessiononestudios.itch.io/limelight/devlog/646189/limelite-released</link><pubDate>Wed, 06 Dec 2023 04:10:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>As a celebration gift for Limelight&#039;s first birthday, I&#039;m proud to announce... Limelite ! If you&#039;ve ever wondered what the original game might look like if it was GM-less and distilled down to just tw...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/645894/tackling-issues-and-obligations-like-a-pro</guid><title>Tackling issues and obligations like a pro</title><link>https://sessiononestudios.itch.io/limelight/devlog/645894/tackling-issues-and-obligations-like-a-pro</link><pubDate>Tue, 05 Dec 2023 14:29:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It&#039;s sometimes challenging for gamers new to Limelight to get their heads around its issues and obligations mechanics. The main rule to remember is easy: set scenes that revolve around the characters&#039;...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/645588/how-to-ensure-limelight-is-dramatic-and-challenging</guid><title>How to ensure Limelight is dramatic and challenging</title><link>https://sessiononestudios.itch.io/limelight/devlog/645588/how-to-ensure-limelight-is-dramatic-and-challenging</link><pubDate>Mon, 04 Dec 2023 21:57:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>If you&#039;ve spent some time with Limelight , it&#039;s (hopefully!) evident that a character with a very high Loyal stat gets certain advantages. For example, since this means they are more loyal to the band...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/644358/limelight-errata-released</guid><title>Limelight errata released</title><link>https://sessiononestudios.itch.io/limelight/devlog/644358/limelight-errata-released</link><pubDate>Sat, 02 Dec 2023 13:42:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A list of errata and clarifications is now being maintained for Limelight. The latest version can always be obtained from your download page, and is detailed in and this (and future) devlogs. 12/2/23...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/641733/session-two-of-limelight-tomorrow</guid><title>Session two of Limelight tomorrow!</title><link>https://sessiononestudios.itch.io/limelight/devlog/641733/session-two-of-limelight-tomorrow</link><pubDate>Mon, 27 Nov 2023 17:50:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Session two of Limelight will be live on the Third floor tomorrow (November 28th) at 8 pm Eastern . Tune in to find out what happens to fledgling band First Things First as they scramble to their venu...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/588153/live-stream-of-limelight-tonight</guid><title>Live stream of Limelight tonight!</title><link>https://sessiononestudios.itch.io/limelight/devlog/588153/live-stream-of-limelight-tonight</link><pubDate>Tue, 12 Sep 2023 17:30:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m excited to announce that we will be playing Limelight , live, on Third Floor Wars , tonight at 8 pm Eastern time. If you&#039;ve been curious about the game this is your opportunity to see what it&#039;s li...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/465680/what-didnt-make-it-to-the-third-floor-greggs-personal-frustrated-incorporated</guid><title>What didn&#039;t make it to the Third Floor (Gregg&#039;s personal Frustrated Incorporated)</title><link>https://sessiononestudios.itch.io/limelight/devlog/465680/what-didnt-make-it-to-the-third-floor-greggs-personal-frustrated-incorporated</link><pubDate>Mon, 19 Dec 2022 17:10:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>One of Craig Shipman&#039;s most engaging segments on Third Floor Wars is when he asks his guests, &quot;What media are you consuming right now that you can&#039;t get enough of?&quot; Although the answer I gave was Boom...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/463686/limelight-vs-table-style</guid><title>Limelight vs. table style</title><link>https://sessiononestudios.itch.io/limelight/devlog/463686/limelight-vs-table-style</link><pubDate>Wed, 14 Dec 2022 15:43:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Something that&#039;s talked about frequently in tabletop RPG circles is style , and how in many RPGs the table&#039;s style affects the direction of the game. Limelight minimizes table style, instead relying o...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/463289/gregg-and-deric-discuss-limelight-on-third-floor-wars</guid><title>Gregg and Deric discuss Limelight on Third Floor Wars</title><link>https://sessiononestudios.itch.io/limelight/devlog/463289/gregg-and-deric-discuss-limelight-on-third-floor-wars</link><pubDate>Tue, 13 Dec 2022 16:07:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Last month, just prior to the release of Limelight , Craig Shipman of Third Floor Wars was kind enough to interview us. Over the course of the discussion we spoke about our personal history with role...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/462247/where-do-we-go-from-here</guid><title>Where do we go from here?</title><link>https://sessiononestudios.itch.io/limelight/devlog/462247/where-do-we-go-from-here</link><pubDate>Sun, 11 Dec 2022 01:01:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>With just over a week since launch, we, the designers, spoke recently to discuss Limelight&#039;s future. We specifically discussed what our roadmap looks like in the short term, and how to accomplish the...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/460202/launch-status-and-pax-unplugged</guid><title>Launch status and PAX Unplugged</title><link>https://sessiononestudios.itch.io/limelight/devlog/460202/launch-status-and-pax-unplugged</link><pubDate>Tue, 06 Dec 2022 00:04:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We are now three days beyond Limelight&#039;s launch, and we can&#039;t express enough how happy we are with how things went. We sold quite a few copies when the venue doors opened, and continue to do so. As yo...</p>]]></description></item><item><guid>https://sessiononestudios.itch.io/limelight/devlog/458616/limelight-v10-launches</guid><title>Limelight v1.0 launches</title><link>https://sessiononestudios.itch.io/limelight/devlog/458616/limelight-v10-launches</link><pubDate>Fri, 02 Dec 2022 05:01:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After 26 months of development, Limelight is finally available to all. We cannot wait for everyone to get their hands on it, read it, play it, and then tell us about what your group members sacrificed...</p>]]></description></item></channel></rss>