<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Overlord&#039;s New Mansion Devlog - itch.io</title><link>https://saantonandre.itch.io/overlord</link><description>Lightweight 60 FPS platformer, runs on its own engine.</description><item><guid>https://saantonandre.itch.io/overlord/devlog/83997/overlord-is-no-more-in-alpha</guid><title>Overlord is no more in Alpha!</title><link>https://saantonandre.itch.io/overlord/devlog/83997/overlord-is-no-more-in-alpha</link><pubDate>Sun, 02 Jun 2019 19:58:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game has now 2 possible endings, and a credit screen. It may still receive some tweaks to the maps and maybe later some unlockable modes, but that&#039;s about it! THIS. GAME. NOW. ENDS!...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/83509/gamepad-support-added</guid><title>Gamepad support added!</title><link>https://saantonandre.itch.io/overlord/devlog/83509/gamepad-support-added</link><pubDate>Thu, 30 May 2019 20:57:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I bought a cheap 10€ gamepad (similar to the xbox controller) and mapped it accordingly, hope it goes ok on other controller types. As for now, you&#039;ll have to guess the buttons by yourself 😅...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/83127/tweaks-and-fixes</guid><title>Tweaks and fixes</title><link>https://saantonandre.itch.io/overlord/devlog/83127/tweaks-and-fixes</link><pubDate>Tue, 28 May 2019 05:34:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changed some maps aiming to make them more fair/entertaining.  Adjusted the hitbox of the slimes and removed their HP bars. General engine improvements. Fixed a bug which caused the player to be unabl...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/82820/bugfixes</guid><title>Bugfixes</title><link>https://saantonandre.itch.io/overlord/devlog/82820/bugfixes</link><pubDate>Sun, 26 May 2019 03:56:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed some massive AI bugs for the slimes behaviour. Ajusted the Bouncy balls physics. Improved collision detection. Little tweaks to the maps...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/82702/clipping-fix-40-this-time-for-real</guid><title>Clipping fix 4.0 (this time for REAL!)</title><link>https://saantonandre.itch.io/overlord/devlog/82702/clipping-fix-40-this-time-for-real</link><pubDate>Sat, 25 May 2019 02:41:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Now the player won&#039;t get stuck to the terrain anymore. And walking against a wall will stop the player PROPERLY!...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/82379/big-patch-20190522</guid><title>Big Patch 2019/05/22</title><link>https://saantonandre.itch.io/overlord/devlog/82379/big-patch-20190522</link><pubDate>Wed, 22 May 2019 20:12:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone, with this patch I&#039;ll introduce a couple of new/ reworked levels and mechanics, and few bugfixes. +More music  +Dialogues +interchangeable spritesheet Press TAB to change the spritesheet (...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/81425/added-a-lot-of-new-mechanics-to-the-engine</guid><title>Added a lot of new mechanics to the engine</title><link>https://saantonandre.itch.io/overlord/devlog/81425/added-a-lot-of-new-mechanics-to-the-engine</link><pubDate>Thu, 16 May 2019 00:38:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the next patch I will showoff all of the new stuff :)...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/81264/clipping-fix-30</guid><title>Clipping fix... 3.0</title><link>https://saantonandre.itch.io/overlord/devlog/81264/clipping-fix-30</link><pubDate>Wed, 15 May 2019 04:26:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NOW  this should not happen ever again. hopefully...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/81010/clipping-fix-20</guid><title>Clipping fix 2.0</title><link>https://saantonandre.itch.io/overlord/devlog/81010/clipping-fix-20</link><pubDate>Mon, 13 May 2019 20:13:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Clipping wasn&#039;t actually fixed and I&#039;ve just generated even more collision bugs. NOW it is fixed. It should go generally ok...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/80902/1305-changes</guid><title>13/05 changes</title><link>https://saantonandre.itch.io/overlord/devlog/80902/1305-changes</link><pubDate>Mon, 13 May 2019 13:56:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>+Improved walk animation (from 4 to 8 frames) +Refined dash mechanics, it now has a windup animation and fancier colors +Now the player leaves a trail when he moves really fast +slimes got buffed, the...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/80518/improved-mobile-graphics-bug-fixes</guid><title>Improved mobile graphics, bug fixes</title><link>https://saantonandre.itch.io/overlord/devlog/80518/improved-mobile-graphics-bug-fixes</link><pubDate>Fri, 10 May 2019 15:32:49 GMT</pubDate><category>devlog</category><description><![CDATA[]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/80271/rendering-optimization-improved</guid><title>Rendering optimization improved</title><link>https://saantonandre.itch.io/overlord/devlog/80271/rendering-optimization-improved</link><pubDate>Wed, 08 May 2019 21:20:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It has been working wrong the whole time...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/80244/improved-mobile-support-omg-im-so-happy-with-this</guid><title>Improved mobile support omg im so happy with this</title><link>https://saantonandre.itch.io/overlord/devlog/80244/improved-mobile-support-omg-im-so-happy-with-this</link><pubDate>Wed, 08 May 2019 17:51:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/80218/mobile-controls-added</guid><title>Mobile Controls added.</title><link>https://saantonandre.itch.io/overlord/devlog/80218/mobile-controls-added</link><pubDate>Wed, 08 May 2019 15:43:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Not looking good but it&#039;s better than nothing I guess...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/80119/reworked-collisions-lot-of-calculations</guid><title>Reworked collisions &amp; lot of calculations</title><link>https://saantonandre.itch.io/overlord/devlog/80119/reworked-collisions-lot-of-calculations</link><pubDate>Tue, 07 May 2019 22:20:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Better collisions, better control to the character, and lot of code optimization...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/79978/open-alpha-live</guid><title>Open alpha live</title><link>https://saantonandre.itch.io/overlord/devlog/79978/open-alpha-live</link><pubDate>Tue, 07 May 2019 01:33:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game is NOT remotely finished but I&#039;d like to set a stone on the mechanics before going forward in development, that&#039;s why I need you, mighty alpha tester!...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/79747/general-improvements</guid><title>General improvements</title><link>https://saantonandre.itch.io/overlord/devlog/79747/general-improvements</link><pubDate>Sun, 05 May 2019 14:54:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed stuff and added a bunch of tutorials. Next version will be probably public...</p>]]></description></item><item><guid>https://saantonandre.itch.io/overlord/devlog/77519/first-build</guid><title>First build</title><link>https://saantonandre.itch.io/overlord/devlog/77519/first-build</link><pubDate>Sun, 21 Apr 2019 09:05:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Oof, fixing stuff to get it work here...</p>]]></description></item></channel></rss>