<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Multi-Core Collider (MC²) Devlog - itch.io</title><link>https://multi-core-collider.itch.io/mcsquared</link><description>MC² is an online multiplayer battling game. Perfect for parties and intense online face-offs!</description><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/37390/first-video-games-live-event-calgary</guid><title>First Video Games Live Event (Calgary)</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/37390/first-video-games-live-event-calgary</link><pubDate>Thu, 14 Jun 2018 02:19:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>On March 31st, 2018 Multi-Core Collider did it’s first live event in Calgary, AB to showcase the game. During the event players had the chance to try out a pre-alpha version of the game’s Brawl Mo...</p>]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/37330/making-unique-characters</guid><title>Making Unique Characters</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/37330/making-unique-characters</link><pubDate>Wed, 13 Jun 2018 15:55:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Having unique characters is a must for Multi-Core Collider. However to maintain a streamlined and inexpensive game concept the design of each character should be relatively simple. With this came the...</p>]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/36964/the-importance-of-mass</guid><title>The Importance of Mass</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/36964/the-importance-of-mass</link><pubDate>Sun, 10 Jun 2018 04:26:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>When work began on developing Multi-Core Collider it was of the utmost importance that every match get more exciting over time. In similar types of games the arena itself would shrink over the course...</p>]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/36584/multi-core-collider-mc-disc-war</guid><title>Multi-Core Collider (MC²) - Disc War</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/36584/multi-core-collider-mc-disc-war</link><pubDate>Thu, 07 Jun 2018 04:25:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Multi-Core Collider (MC²) has more modes to offer than the standard Brawl Mode. Another new mode called Disc War is also being implemented. Check out the video for a quick explanation and demonstrati...</p>]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/36582/multi-core-collider-mc-brawl-mode-highlights</guid><title>Multi-Core Collider (MC²) - Brawl Mode Highlights</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/36582/multi-core-collider-mc-brawl-mode-highlights</link><pubDate>Thu, 07 Jun 2018 04:20:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Highlights from one of the first playtest sessions for the new In Principle project, Multi-Core Collider (MC²)...</p>]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/36581/fragmentation-modelling</guid><title>Fragmentation Modelling</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/36581/fragmentation-modelling</link><pubDate>Thu, 07 Jun 2018 04:17:32 GMT</pubDate><category>devlog</category><description><![CDATA[]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/36396/the-humble-beginnings</guid><title>The Humble Beginnings</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/36396/the-humble-beginnings</link><pubDate>Tue, 05 Jun 2018 11:51:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After the Steam release of OVO Smash! , In Principle’s first commercial indie game, it was time to start prototyping once again. Without much delay the ball got rolling with these fundamental concep...</p>]]></description></item><item><guid>https://multi-core-collider.itch.io/mcsquared/devlog/36395/an-introduction</guid><title>An Introduction</title><link>https://multi-core-collider.itch.io/mcsquared/devlog/36395/an-introduction</link><pubDate>Tue, 05 Jun 2018 11:38:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>MC² has been under development for some time. With so much effort being put into the game there hasn&#039;t been enough time to properly share the development story of MC² with the public, until now. So...</p>]]></description></item></channel></rss>