Quickstart 3.0 nearly here!!!


Just polishing, organizing, and doing layout. We've got new character sheets coming, a new printer-friendly version, a streamlined ruleset (sorry, feats are going byebye until full release), and a bunch of improvements to the language of the mechanics. Ancestries have been tweaked for balance, and pregen characters are being remade as well.

All said and done, this should be the definitive version of the official rules until final release this winter/next spring.

Planning to open the alpha full rules, (in whatever jacked-up state they're in) June 15th. I might push this around, since I'm still planning crowdfunding, and there might be a smarter move for everything to go my way. The full alpha will be "ash-can", meaning it will have extremely limited art and layout done, and obviously be a pre-polish build. Buying the alpha counts as a pre-order, and will give you access to the final PDF of the game on launch day!

For now, I'm nearly through these edits and formatting for the 3.0 release. I'm going to sit on it for a few days, then begin sending out street-team packages. If you're interested in helping to distribute free zines, contact me at my linktree: https://linktr.ee/mmgorman

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