<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Godot Platformer Essentials Cookbook Devlog - itch.io</title><link>https://ludonauta.itch.io/platformer-essentials</link><description>Step-by-step tutorials with essential features to create platformer games</description><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1321534/making-a-bomb-for-godot-platformers-with-the-hazard-recipe</guid><title>Making a Bomb for Godot Platformers with the Hazard Recipe</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1321534/making-a-bomb-for-godot-platformers-with-the-hazard-recipe</link><pubDate>Mon, 19 Jan 2026 14:44:15 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MDkxMTE1LmpwZw==/400x224%23c/Nw7fne.jpg"/><p>A Combat System is not just about combat When making a game, conflict is absolutely necessary. Someone or something must have a goal that conflicts with the player&#039;s goal. This will help us design cha...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1318106/weekly-update-playable-demo-and-main-chapters</guid><title>Weekly Update: Playable Demo and Main Chapters</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1318106/weekly-update-playable-demo-and-main-chapters</link><pubDate>Fri, 16 Jan 2026 11:57:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MDM5NDYwLmpwZw==/400x224%23c/Tt52LN.jpg"/><p>I&#039;m excited to share the latest major update to the Godot Platformer Essentials Cookbook. This update brings some incredible improvements that completely transform how you&#039;ll learn and build platforme...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1285364/remove-90-of-conditional-statements-and-bugs-from-your-game-strategy-pattern</guid><title>Remove 90% of Conditional Statements and Bugs from Your Game: Strategy Pattern</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1285364/remove-90-of-conditional-statements-and-bugs-from-your-game-strategy-pattern</link><pubDate>Fri, 02 Jan 2026 10:59:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0ODI2MjcxLmpwZw==/400x224%23c/1zCLPf.jpg"/><p>If you&#039;re developing a game and have if/elif or switch or match statements to adapt the behavior of an object based on a given condition, you need to understand the Strategy pattern. I created a video...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1277851/how-to-make-an-interaction-system-in-godot-4</guid><title>How to Make an Interaction System in Godot 4</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1277851/how-to-make-an-interaction-system-in-godot-4</link><pubDate>Tue, 30 Dec 2025 13:11:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0Nzg1MDYxLmpwZw==/400x224%23c/bcYxRa.jpg"/><p>An interaction system is all you need to 100x your player engagement. Making a game is about creating small systems that each solve one problem, then integrating them into a larger system: the game it...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1276743/5-tricks-to-enrich-your-world-design</guid><title>5 Tricks to Enrich Your World Design</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1276743/5-tricks-to-enrich-your-world-design</link><pubDate>Mon, 29 Dec 2025 16:17:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Your platformer game can engage players 100x better if you create a world they want to explore. Finding it difficult to design an interesting world to get your players engaged for hours on your platfo...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1210235/weekly-update-state-machines-and-interactive-areas</guid><title>Weekly Update: State Machines and Interactive Areas</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1210235/weekly-update-state-machines-and-interactive-areas</link><pubDate>Fri, 26 Dec 2025 21:52:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0NzM0NTI1LmpwZw==/400x224%23c/uxiw2s.jpg"/><p>Hey ludonauts! This week&#039;s update for the Godot Platformer Essentials Cookbook brings two powerful new chapters that will take your game to the next level. Let&#039;s dive into what&#039;s new and why these fea...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1139432/rigidbody-vs-characterbody-which-one-for-your-platformer</guid><title>RigidBody vs CharacterBody: Which One for Your Platformer?</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1139432/rigidbody-vs-characterbody-which-one-for-your-platformer</link><pubDate>Wed, 10 Dec 2025 15:03:17 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0NDg3NTg2LmpwZw==/400x224%23c/Hys4S8.jpg"/><p>RigidBody is for simulation. CharacterBody is for custom physics. There you have it. I won’t waste your time. But if you want to understand when you need simulation and when you need custom physics...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1137232/5-common-mistakes-in-godot-4-platformer-games</guid><title>5 Common Mistakes in Godot 4 Platformer Games</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1137232/5-common-mistakes-in-godot-4-platformer-games</link><pubDate>Mon, 08 Dec 2025 13:18:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0NDUyOTgxLmpwZw==/400x224%23c/wU%2FYpe.jpg"/><p>Platformer games are simple to make, yet hard to master. Your player clips through floors. Enemies detect randomly. Jumps feel floaty. Sound familiar? If you plan to make a platformer game, especially...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1134590/combat-system-update-hithurt-areas-and-bumping-enemy</guid><title>Combat System Update: Hit&amp;Hurt Areas and Bumping Enemy</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1134590/combat-system-update-hithurt-areas-and-bumping-enemy</link><pubDate>Fri, 05 Dec 2025 19:34:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0NDExODMzLmpwZw==/400x224%23c/r4i4Cg.jpg"/><p>Hey ludonauts! I&#039;m excited to share this week&#039;s update to the Platformer Essentials Cookbook. We&#039;re diving into combat systems, specifically how to implement Hit &amp; Hurt Areas along with a classic &quot;goo...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1124421/slope-movement-is-so-hard-unless-you-use-godot-engine</guid><title>Slope Movement Is So Hard (unless you use Godot Engine)</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1124421/slope-movement-is-so-hard-unless-you-use-godot-engine</link><pubDate>Tue, 25 Nov 2025 15:26:41 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MjQ3NTQxLnBuZw==/400x224%23c/whr1aG.png"/><p>Handling slope movement is actually too easy in Godot 4. If you&#039;re making a platformer and want to add verticality to your levels, slopes are a great way to do that, especially if you have enemies tha...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1118407/making-a-playable-level-with-godots-platformer-essentials</guid><title>Making a Playable Level with Godot&#039;s Platformer Essentials</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1118407/making-a-playable-level-with-godots-platformer-essentials</link><pubDate>Wed, 19 Nov 2025 15:00:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MTU1NzMxLmpwZw==/400x224%23c/GnOSpP.jpg"/><p>Having at least one platformer game in your portfolio is fundamental. But how do you start making platformer games? Why Platformers Matter Platformer games are the number one genre that comes to mind...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1117787/making-a-game-is-like-cooking-your-recipe-for-success</guid><title>Making a Game is Like Cooking: Your Recipe for Success</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1117787/making-a-game-is-like-cooking-your-recipe-for-success</link><pubDate>Tue, 18 Nov 2025 23:05:28 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MTQ1MDgxLmpwZw==/400x224%23c/4GYCiF.jpg"/><p>Making games is not hard, you just don&#039;t have a recipe. If you&#039;re reading this, chances are you&#039;ve hit that familiar wall in game development. You know the basics, you&#039;ve shipped a small project or tw...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1113865/weekly-update-godot-is-the-ultimate-tool-for-platformer-games</guid><title>Weekly Update: Godot is the Ultimate tool for Platformer Games</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1113865/weekly-update-godot-is-the-ultimate-tool-for-platformer-games</link><pubDate>Fri, 14 Nov 2025 20:08:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MDg1NzMxLmpwZw==/400x224%23c/MTC8HX.jpg"/><p>If you&#039;ve ever tried building a platformer game, you know how challenging certain mechanics can be. Moving platforms, pass-through collisions, synchronized physics... these features can turn into deve...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1112812/why-books-arent-enough-for-game-development-education-and-what-im-doing-about-it</guid><title>Why Books Aren&#039;t Enough for Game Development Education (And What I&#039;m Doing About It)</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1112812/why-books-arent-enough-for-game-development-education-and-what-im-doing-about-it</link><pubDate>Thu, 13 Nov 2025 18:33:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MDcwMTE4LmpwZw==/400x224%23c/XpPT6R.jpg"/><p>I&#039;ve been thinking a lot about how we learn game development. Books have been my go-to resource for years (I&#039;m a kind of a bookworm) but lately, I&#039;ve realized they have some serious limitations when i...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1111666/why-video-tutorials-are-holding-you-back-and-what-to-do-about-it</guid><title>Why Video Tutorials Are Holding You Back (And What to Do About It)</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1111666/why-video-tutorials-are-holding-you-back-and-what-to-do-about-it</link><pubDate>Wed, 12 Nov 2025 15:42:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MDUyMTMyLmpwZw==/400x224%23c/aMppZc.jpg"/><p>Let&#039;s be honest, video tutorials are very bad for learning. I know that&#039;s a bold statement, especially coming from someone who runs a YouTube channel dedicated to game development tutorials. But hear...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1106292/weekly-update-new-skin-new-experience</guid><title>Weekly Update: New Skin, New Experience</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1106292/weekly-update-new-skin-new-experience</link><pubDate>Fri, 07 Nov 2025 12:38:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzOTczMTg1LmpwZw==/400x224%23c/4z%2FQJG.jpg"/><p>Hey everyone! It&#039;s been an exciting month, and I&#039;m thrilled to share some major updates to the Platformer Essentials Cookbook . Thanks to the support from last month&#039;s funding campaign, I&#039;ve been able...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1089921/hollow-knight-inspired-boss-fight-in-godot-4</guid><title>Hollow Knight Inspired Boss Fight in Godot 4</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1089921/hollow-knight-inspired-boss-fight-in-godot-4</link><pubDate>Tue, 21 Oct 2025 18:00:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNzE3NDQzLmpwZw==/400x224%23c/OwgDsE.jpg"/><p>Imagine your players claiming that your game is great because of its memorable boss fights. Hollow Knight and Silksong achieved that level of recognition among their fans, getting compared with the fa...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1084669/the-hidden-genius-behind-hollow-knights-terrain-design</guid><title>The Hidden Genius Behind Hollow Knight’s Terrain Design</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1084669/the-hidden-genius-behind-hollow-knights-terrain-design</link><pubDate>Tue, 14 Oct 2025 13:35:59 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNjAyNzEwLmpwZWc=/400x224%23c/UoX1kF.jpeg"/><p>If you&#039;ve played Hollow Knight, you might have noticed something unusual: there are no pass-through platforms. You know, those platforms you can jump up through from below and land on from above? They...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1083826/hollow-knight-inspired-combat-with-the-hazard-recipe</guid><title>Hollow Knight Inspired Combat with the Hazard Recipe</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1083826/hollow-knight-inspired-combat-with-the-hazard-recipe</link><pubDate>Mon, 13 Oct 2025 17:06:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNjI5ODQ1LmpwZw==/400x224%23c/yJ1OkM.jpg"/><p>Hollow Knight&#039;s combat system is simple enough in terms of its core features. What really turns it interesting are its strategy elements, especially in Silksong: charms, crests, and tools help you cus...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1070466/how-to-make-a-2d-character-controller-solid-principles</guid><title>How to Make a 2D Character Controller | SOLID Principles</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1070466/how-to-make-a-2d-character-controller-solid-principles</link><pubDate>Thu, 09 Oct 2025 15:12:05 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNTMyMjE5LmpwZw==/400x224%23c/ZYwOeZ.jpg"/><p>Following up from our previous tutorial , I want to talk about how you can create reusable components for your games. The whole idea is to encapsulate everything that may change. For instance, we have...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/1069670/hollow-knight-inspired-movement-with-the-moving-character-recipe</guid><title>Hollow Knight Inspired Movement with the Moving Character Recipe</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/1069670/hollow-knight-inspired-movement-with-the-moving-character-recipe</link><pubDate>Wed, 08 Oct 2025 15:34:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNTE4NDg4LmpwZw==/400x224%23c/CeZf28.jpg"/><p>Hollow Knight&#039;s basic move set is inspired by Mega Man X, which is also a main reference for the Moving Character recipe, the very first chapter of our beloved book. In this tutorial, let&#039;s learn how...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/686622/added-switch2d-recipe</guid><title>Added Switch2D Recipe</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/686622/added-switch2d-recipe</link><pubDate>Thu, 22 Feb 2024 21:20:41 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1MTM4NTYzLmpwZw==/400x224%23c/kBat4h.jpg"/><p>Good news 🗣📢 ! I just rolled out a new update, adding the SwitchLevel scene to the Platformer Essentials Game, which elevates the project to version 1.2.0. This addition enriches the gameplay ex...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/680921/customization-accessibility-unveiling-the-inputremapbutton-recipe-</guid><title>Customization &amp; Accessibility: Unveiling the InputRemapButton Recipe 🎮</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/680921/customization-accessibility-unveiling-the-inputremapbutton-recipe-</link><pubDate>Mon, 12 Feb 2024 14:24:27 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1MDE4NDM4LmpwZw==/400x224%23c/xak1Ca.jpg"/><p>Hey fellow platformer enthusiast! I&#039;m thrilled to announce a game-changing addition to the &quot;Platformer Essentials Cookbook&quot; - the InputRemapButton recipe! This is an incredible feature that is present...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/671072/first-extra-recipe-unveiled-walljumpingcharacter2d-</guid><title>🚀First Extra Recipe Unveiled - WallJumpingCharacter2D! 🌟</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/671072/first-extra-recipe-unveiled-walljumpingcharacter2d-</link><pubDate>Thu, 25 Jan 2024 14:00:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0Nzg2MTI0LmpwZw==/400x224%23c/Ccwwrc.jpg"/><p>Hey Platformer Enthusiasts! Big news! 📣 Our beloved Platformer Essentials Cookbook just got spicier with its first Extra Recipe, the WallJumpingCharacter2D ! Thanks to your amazing support, and in...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/657467/our-journey-to-top-seller-on-itchio</guid><title>🌟Our Journey to Top Seller on itch.io!🌟</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/657467/our-journey-to-top-seller-on-itchio</link><pubDate>Fri, 29 Dec 2023 14:14:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0NDkxMTEyLmpwZw==/400x224%23c/LBLaPz.jpg"/><p>Hey there, my fellow platformer devs and enthusiasts! 👋 I&#039;m beyond thrilled to share some amazing news about our beloved Platformer Essentials Cookbook ! Thanks to your incredible support, the book...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/515309/fix-godot-engine-35-40-exports</guid><title>Fix - Godot Engine 3.5 -&gt; 4.0 exports</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/515309/fix-godot-engine-35-40-exports</link><pubDate>Tue, 11 Apr 2023 13:37:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey there, just passing by to announce there was a small fix on some chapters. SpacebotJunkie reported that on page 13 I used the Godot Engine version 3.x approach to export variables . The book is su...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/489487/weekly-update-6-get-ready-for-godot-engine-40</guid><title>Weekly Update #6 - Get ready for Godot Engine 4.0!</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/489487/weekly-update-6-get-ready-for-godot-engine-40</link><pubDate>Mon, 13 Feb 2023 15:58:59 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzExMzE0MzYwLmpwZw==/400x224%23c/5WSZES.jpg"/><p>🚨Today the Godot Platformer Essentials Cookbook&#039;s price gets a $5 bump!🚨 Hey there! 👋🐷 Thanks to everyone who supported the book during its development, I was able to finish all 12 origina...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/486676/weekly-update-5-major-update-the-final-original-recipe-the-switch2d</guid><title>Weekly Update #5 - Major Update: The final Original Recipe, the Switch2D</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/486676/weekly-update-5-major-update-the-final-original-recipe-the-switch2d</link><pubDate>Mon, 06 Feb 2023 20:02:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Major Update!! 🗣📢 Attention all game developers and enthusiasts! The wait is finally over. My comprehensive guide to make platformer games, this very dear Platformer Essentials Cookbook , just g...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/483736/weekly-update-4-maintaining-progress-with-checkpoint2d</guid><title>Weekly Update #4 - Maintaining progress with Checkpoint2D</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/483736/weekly-update-4-maintaining-progress-with-checkpoint2d</link><pubDate>Tue, 31 Jan 2023 17:35:34 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzExMTgyNzIyLmdpZg==/original/NDNbrl.gif"/><p>Hey! 👋🐷 In this week&#039;s update, I want to introduce you to one of the Checkpoint2D recipe. You can read it already in the Platformer Essentials Cookbook - Early Access v0.5.0(attached in this dev...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/480208/weekly-update-3-moving-around-the-game-world-with-portal2ds</guid><title>Weekly Update #3 - Moving around the game world with Portal2Ds</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/480208/weekly-update-3-moving-around-the-game-world-with-portal2ds</link><pubDate>Mon, 23 Jan 2023 15:27:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzExMTEzMTMzLmdpZg==/original/Dwft9A.gif"/><p>Hey! 👋🐷 In this week&#039;s update, I want to introduce you to one of the coolest recipes in this ebook! The Portal2D recipe. You can read it already in the Platformer Essentials Cookbook - Early Acc...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/477074/weekly-update-2-exploring-the-game-world-with-the-interactivearea2d-recipe</guid><title>Weekly Update #2 - Exploring the Game World with the InteractiveArea2D recipe</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/477074/weekly-update-2-exploring-the-game-world-with-the-interactivearea2d-recipe</link><pubDate>Mon, 16 Jan 2023 13:59:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey! 👋🐷 On Friday I finished proofreading the InteractiveArea2D recipe and it is already up at the attached file(Platformer Essentials Cookbook - Early Access v0.3.0). This is one of the coolest...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/473268/weekly-update-1-simple-ai-in-the-pathfollowenemy-recipe</guid><title>Weekly Update #1 - Simple AI in the PathFollowEnemy Recipe</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/473268/weekly-update-1-simple-ai-in-the-pathfollowenemy-recipe</link><pubDate>Sat, 07 Jan 2023 14:45:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey there! 👋🐷 So, I&#039;m going to make those weekly posts to keep y&#039;all up to date with the project. This week, I&#039;ve finished one of the longest recipes in the book. The PathFollowEnemy2D recipe. I...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/471304/recipe-6-showcase-bumping-exploding-enemies</guid><title>Recipe #6 Showcase - Bumping &amp; Exploding Enemies</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/471304/recipe-6-showcase-bumping-exploding-enemies</link><pubDate>Mon, 02 Jan 2023 14:53:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwOTI3NjYzLmpwZw==/400x224%23c/z8Yb%2Bn.jpg"/><p>Hey there! 👋🐷 I want to show you how to use these recipes by making a game using the Platformer Essential Recipes together with Pixel Frog&#039;s Kings &amp; Pigs asset . In the sixth video in this serie...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/466628/current-custom-recipes</guid><title>Current Custom Recipes</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/466628/current-custom-recipes</link><pubDate>Wed, 21 Dec 2022 19:09:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey there! As said in the email sent to all Custom Recipe customers, here&#039;s a list of all the current recipes in chronological order and their requesters: Wall Jump by Poila Pan Grappling hook by twom...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/465620/early-access-available</guid><title>Early Access Available!</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/465620/early-access-available</link><pubDate>Mon, 19 Dec 2022 14:46:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwODE4NjgyLmdpZg==/original/UqDtWW.gif"/><p>We&#039;re on EARLY ACCESS!! Yes! Thanks to all the support on the pre-order campaign, the project is progressing and looking good! In the previous email update, I asked if people would like to turn this p...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/457113/recipe-5-showcase-hazards-combat</guid><title>Recipe #5 Showcase - Hazards &amp; Combat</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/457113/recipe-5-showcase-hazards-combat</link><pubDate>Mon, 28 Nov 2022 14:07:05 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNjM2NDkwLmpwZw==/400x224%23c/Oiq%2FRr.jpg"/><p>Hey there! 👋🐷 I want to show you how to use these recipes by making a game using the Platformer Essential Recipes together with Pixel Frog&#039;s Kings &amp; Pigs asset . In the fifth video in this serie...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/455179/recipe-4-showcase-path-follow-platforms</guid><title>Recipe #4 Showcase - Path Follow Platforms</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/455179/recipe-4-showcase-path-follow-platforms</link><pubDate>Wed, 23 Nov 2022 15:14:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNTk4MTc2LmpwZw==/400x224%23c/w7MJ4M.jpg"/><p>Hey there! 👋🐷 I want to show you how to use these recipes by making a game using the Platformer Essential Recipes together with Pixel Frog&#039;s Kings &amp; Pigs asset . In the fourth video in this seri...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/454769/recipe-3-showcase-moving-platforms</guid><title>Recipe #3 Showcase - Moving Platforms</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/454769/recipe-3-showcase-moving-platforms</link><pubDate>Tue, 22 Nov 2022 13:18:31 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNTkwMDkzLmpwZw==/400x224%23c/vT9HTK.jpg"/><p>Hey there! 👋🐷 I want to show you how to use these recipes by making a game using the Platformer Essential Recipes together with Pixel Frog&#039;s Kings &amp; Pigs asset . In the third video in this serie...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/454766/recipe-2-showcase-pass-through-character</guid><title>Recipe #2 Showcase - Pass Through Character</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/454766/recipe-2-showcase-pass-through-character</link><pubDate>Tue, 22 Nov 2022 13:14:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNTkwMDYzLmpwZw==/400x224%23c/wIGtQc.jpg"/><p>Hey there! 👋🐷 I want to show you how to use these recipes by making a game using the Platformer Essential Recipes together with Pixel Frog&#039;s Kings &amp; Pigs asset . In the second video on this seri...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/454763/recipe-1-showcase-basic-moving-character</guid><title>Recipe #1 Showcase - Basic Moving Character</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/454763/recipe-1-showcase-basic-moving-character</link><pubDate>Tue, 22 Nov 2022 13:08:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNTkwMDIzLmpwZw==/400x224%23c/jPuy8l.jpg"/><p>Hey there! I want to show you how to use these recipes by making a game using the Platformer Essential Recipes together with Pixel Frog&#039;s Kings &amp; Pigs asset . In this first video showcase, I&#039;ll show y...</p>]]></description></item><item><guid>https://ludonauta.itch.io/platformer-essentials/devlog/452023/pre-order-is-up</guid><title>Pre-order is up!!</title><link>https://ludonauta.itch.io/platformer-essentials/devlog/452023/pre-order-is-up</link><pubDate>Tue, 15 Nov 2022 14:22:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwNTM2Mjc4LmpwZw==/400x224%23c/2%2ByQhf.jpg"/><p>Pre-order !! 🗣📢 The book is almost done, I&#039;m currently formatting the chapters, so it&#039;s all about aesthetics at this point! It&#039;s your chance to get it with 20% discount before I upload the final...</p>]]></description></item></channel></rss>