<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dunehaven Devlog - itch.io</title><link>https://lokafab.itch.io/dunehaven</link><description>Build an oasis town with friends, defend it at night, fight bosses, gather, trade with merchants, explore and expand.</description><item><guid>https://lokafab.itch.io/dunehaven/devlog/1330731/update-0111-new-skills</guid><title>Update 0.11.1: New Skills</title><link>https://lokafab.itch.io/dunehaven/devlog/1330731/update-0111-new-skills</link><pubDate>Tue, 27 Jan 2026 16:00:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MjExNTEzLmpwZw==/400x224%23c/Jzmf%2B%2F.jpg"/><p>Hey, in this update, I added 1 new skill for each character. The Witch can cast a weakness blast, making enemies slower and more prone to damage. Beastmaster can now spawn a pet to fight at his side...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1307155/update-0100-blood-polish-and-fixes</guid><title>Update 0.10.0: Blood, Polish and fixes</title><link>https://lokafab.itch.io/dunehaven/devlog/1307155/update-0100-blood-polish-and-fixes</link><pubDate>Sun, 04 Jan 2026 20:18:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0ODYzMTYxLnBuZw==/400x224%23c/lGLnBx.png"/><p>Greetings! In this update, I focused on bugfixes and combat polish! Bugfixes: NPCs no longer fear crops Enemies now apply damage even if the player isn&#039;t moving Damage delay is correctly handled Enemi...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1139446/update-096-bombs-crops</guid><title>Update 0.9.6: Bombs &amp; Crops</title><link>https://lokafab.itch.io/dunehaven/devlog/1139446/update-096-bombs-crops</link><pubDate>Wed, 10 Dec 2025 15:17:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey. I added 2 fixes in this update. Bombs now destroy rocks as well. Fixed a bug where the work tile checker incorrectly categorised neighbouring crops as obstacles when trying to plough dirt Got any...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1138834/update-095-fixing-fox</guid><title>Update 0.9.5: Fixing fox</title><link>https://lokafab.itch.io/dunehaven/devlog/1138834/update-095-fixing-fox</link><pubDate>Tue, 09 Dec 2025 20:44:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed an issue where the fox could go into planting mode and was stuck there indefinitely...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1138818/update-094-cactus-core-fruit-re-enabled-ui</guid><title>Update 0.9.4: Cactus Core Fruit + Re-Enabled UI</title><link>https://lokafab.itch.io/dunehaven/devlog/1138818/update-094-cactus-core-fruit-re-enabled-ui</link><pubDate>Tue, 09 Dec 2025 20:26:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this update, I re-enabled day text, time of day text and &quot;equipment-action state&quot; text. Fixed a bug which prevented the user from eating Cactus Core Fruits...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1138621/update-093-food-consumption-fixes</guid><title>Update 0.9.3: Food consumption fixes</title><link>https://lokafab.itch.io/dunehaven/devlog/1138621/update-093-food-consumption-fixes</link><pubDate>Tue, 09 Dec 2025 17:03:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this update, I added 3 fixes Consuming food is now also done with the Left Mouse Button (LMB) Eating food will now only play the eating SFX Food will be correctly consumed, and if ripe, produce som...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1136767/update-092-more-trailer-only-features-disabled</guid><title>Update 0.9.2: More trailer only features disabled</title><link>https://lokafab.itch.io/dunehaven/devlog/1136767/update-092-more-trailer-only-features-disabled</link><pubDate>Sun, 07 Dec 2025 20:52:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>More trailer only features disabled...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1136744/update-091-trailer-mode-off-fixes-on</guid><title>Update 0.9.1: Trailer mode OFF, fixes  ON</title><link>https://lokafab.itch.io/dunehaven/devlog/1136744/update-091-trailer-mode-off-fixes-on</link><pubDate>Sun, 07 Dec 2025 20:38:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Disabled some Trailer only &quot;broken&quot; features (I&#039;ll add them later, don&#039;t worry!) Fixed an issue where the client players couldn&#039;t use skills, sometimes only water would be consumed...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1097899/update-081-bugfixes-new-icon</guid><title>Update 0.8.1: Bugfixes + new Icon</title><link>https://lokafab.itch.io/dunehaven/devlog/1097899/update-081-bugfixes-new-icon</link><pubDate>Wed, 29 Oct 2025 18:01:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes in this update: Changed the icon for the game Fixed some multiplayer instantiation bugs Changed how close the mobs come when they attack The fox now can&#039;t change the main weapon states, it onl...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1081661/update-080-lets-go-to-distend-lands</guid><title>Update 0.8.0: Let&#039;s go to distend lands</title><link>https://lokafab.itch.io/dunehaven/devlog/1081661/update-080-lets-go-to-distend-lands</link><pubDate>Fri, 10 Oct 2025 17:46:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I was finally able to add some new features! I reworked the plane teleporter by changing its sprite, new SFX + some background polish. If you use the teleporter during the night, on the other side, mo...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1034739/update-070-pathfinding-optimizing</guid><title>Update 0.7.0: Pathfinding optimizing</title><link>https://lokafab.itch.io/dunehaven/devlog/1034739/update-070-pathfinding-optimizing</link><pubDate>Thu, 18 Sep 2025 15:49:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this update, I worked on the pathfinding. Now, enemies won&#039;t avoid the player but will charge them head-on. There&#039;s also a big change that will greatly reduce the chances of NPCs getting stuck on t...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1033128/061-hotfix</guid><title>0.6.1: Hotfix</title><link>https://lokafab.itch.io/dunehaven/devlog/1033128/061-hotfix</link><pubDate>Tue, 16 Sep 2025 14:45:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After the player was resurrected, the world seemed to ignore it all altogether (no damage, no aggro); that has been fixed. Also, a development flag snuck in, breaking all growing plants; this is also...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1032579/060-map-rework</guid><title>0.6.0:  Map rework</title><link>https://lokafab.itch.io/dunehaven/devlog/1032579/060-map-rework</link><pubDate>Mon, 15 Sep 2025 18:47:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added new map world map background, icons and some nice clouds...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1032567/050-new-characters-get-your-new-characters-right-here</guid><title>0.5.0: New Characters, get your new characters right here</title><link>https://lokafab.itch.io/dunehaven/devlog/1032567/050-new-characters-get-your-new-characters-right-here</link><pubDate>Mon, 15 Sep 2025 18:39:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added 3 new characters. The witch, The musketeer and a desert fox...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1023177/update-042</guid><title>Update 0.4.2</title><link>https://lokafab.itch.io/dunehaven/devlog/1023177/update-042</link><pubDate>Tue, 02 Sep 2025 19:02:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed an enemy AI bug which would return an error because of the new pathfinding component...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1022996/041-building-resource-hotfix</guid><title>0.4.1: Building resource hotfix</title><link>https://lokafab.itch.io/dunehaven/devlog/1022996/041-building-resource-hotfix</link><pubDate>Tue, 02 Sep 2025 14:40:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed an issue that allowed the player to give mode resources that a building can take...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1022972/update-040-game-improvements</guid><title>Update 0.4.0: Game improvements</title><link>https://lokafab.itch.io/dunehaven/devlog/1022972/update-040-game-improvements</link><pubDate>Tue, 02 Sep 2025 14:09:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>[NEW] Reduce the amount of resources needed to make a building [FIX] Fixed a faulty building setup resource bug [FIX] Fixed cactus collisions [NEW] You can now walk through crops [NEW] Added UI requir...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/1003397/update-030-big-rework-3x-performance-boost</guid><title>Update 0.3.0: Big rework, 3X performance boost</title><link>https://lokafab.itch.io/dunehaven/devlog/1003397/update-030-big-rework-3x-performance-boost</link><pubDate>Wed, 06 Aug 2025 17:26:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Greetings. I was super busy working on the next set of improvements, of which this update has plenty. This is what changed: Improved performance by more than 3X. Wildlife now attack back when provoked...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/979030/update-013-building-fix</guid><title>Update 0.1.3: Building fix</title><link>https://lokafab.itch.io/dunehaven/devlog/979030/update-013-building-fix</link><pubDate>Thu, 03 Jul 2025 14:18:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed a bug which would disable the cursor after the player stops with building placement...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/977907/update-012-shader-fixes</guid><title>Update 0.1.2: Shader fixes</title><link>https://lokafab.itch.io/dunehaven/devlog/977907/update-012-shader-fixes</link><pubDate>Tue, 01 Jul 2025 19:44:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The dead trees did not have a wind shader applied to them. The dead trees did not play an animation when they were chopped down. Fixed a tooltip display bug...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/977885/update-011-minor-fixes-magnets</guid><title>Update 0.1.1: Minor fixes + Magnets!</title><link>https://lokafab.itch.io/dunehaven/devlog/977885/update-011-minor-fixes-magnets</link><pubDate>Tue, 01 Jul 2025 19:21:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this update, the player now pulls items towards themselves. Items also despawn after 1 minute. Fixed a faulty time-of-day background music issue...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/977666/update-010-proper-demo</guid><title>Update 0.1.0: Proper Demo</title><link>https://lokafab.itch.io/dunehaven/devlog/977666/update-010-proper-demo</link><pubDate>Tue, 01 Jul 2025 13:52:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Greetings. This update marks the first step toward making this a great game. This update (In my eyes, at least) finally looks like a playable demo (as I envisioned). Changes in this update: Added dust...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/965769/0017-finally-an-mvp</guid><title>0.0.17: Finally an MVP!</title><link>https://lokafab.itch.io/dunehaven/devlog/965769/0017-finally-an-mvp</link><pubDate>Fri, 13 Jun 2025 14:58:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Greetings, I have finally uploaded the latest version, which is essentially the Minimum Viable Product (MVP) for this game. So, what changed? FIXES: There was a faulty inventory update bug, which is n...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/961299/update-0016-new-plants</guid><title>Update: 0.0.16: New plants</title><link>https://lokafab.itch.io/dunehaven/devlog/961299/update-0016-new-plants</link><pubDate>Fri, 06 Jun 2025 19:40:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added new plants + rock types for the player to harvest. If the player cancels building placement, they now get refunded 100%...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/961189/update-0015-new-bioms</guid><title>Update 0.0.15: New Bioms</title><link>https://lokafab.itch.io/dunehaven/devlog/961189/update-0015-new-bioms</link><pubDate>Fri, 06 Jun 2025 16:58:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I added 4 new Bioms. A dead desert, flowery plains, mud patches and dark swamp. There are also new trees for us to chop down, so get your axe on!...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/953174/0014-bugfixes</guid><title>0.0.14: Bugfixes</title><link>https://lokafab.itch.io/dunehaven/devlog/953174/0014-bugfixes</link><pubDate>Mon, 26 May 2025 14:24:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed item sorting when a stack is emptied. Fixed pickup time delay for dropped items by the same player. Reduced tree HP 10 =&gt; 8 Fixed faulty corn being dropped...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/951038/0013-bugfixes</guid><title>0.0.13: Bugfixes</title><link>https://lokafab.itch.io/dunehaven/devlog/951038/0013-bugfixes</link><pubDate>Fri, 23 May 2025 15:50:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Bugfixes in this release: Bumped base seed spawning chance 10% =&gt; 25%. Fixed a bug which wouldn&#039;t change back from planting seeds after using up all your seeds. You can again eat Yellow/Red cactus flo...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/950309/0012-bugfixes</guid><title>0.0.12: Bugfixes</title><link>https://lokafab.itch.io/dunehaven/devlog/950309/0012-bugfixes</link><pubDate>Thu, 22 May 2025 14:15:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed a bug enabling player to consume non consumable items Morning water refresh sync fix Fixed auto healing...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/949643/0011-networking-stabilization</guid><title>0.0.11: Networking stabilization</title><link>https://lokafab.itch.io/dunehaven/devlog/949643/0011-networking-stabilization</link><pubDate>Wed, 21 May 2025 15:00:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Bugfixes in this update: Faulty client max water UI update Fixed client money display and update Fixed a &quot;building disabled&quot; bug Fixed client passive healing bug Fixed tree multiple resources bug (aga...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/948163/0010-bugfixes-for-all</guid><title>0.0.10: Bugfixes for all!</title><link>https://lokafab.itch.io/dunehaven/devlog/948163/0010-bugfixes-for-all</link><pubDate>Mon, 19 May 2025 10:47:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Greetings This is the list of changes in 0.0.10 update: Reduced speed provided by equipping boots Fixed a tree chopping bug where the tree Crafting a bug fix on the client Fixed client drinking from a...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/944323/009-bugfixes</guid><title>0.0.9: Bugfixes</title><link>https://lokafab.itch.io/dunehaven/devlog/944323/009-bugfixes</link><pubDate>Tue, 13 May 2025 15:56:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In this update, I fixed some bugs I introduced in 0.0.8. I also added balancing, so if more players play together, the enemies will be more numerous...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/944305/008-the-7-day-challange</guid><title>0.0.8: The 7-Day Challange</title><link>https://lokafab.itch.io/dunehaven/devlog/944305/008-the-7-day-challange</link><pubDate>Tue, 13 May 2025 15:29:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello! I was super busy reworking some logic for the new MVP I have planned. Now the player is tasked with surviving for 7 days. I also reworked the Victory/Defeat indicator. The secondary focus was g...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/931952/007-weapon-abilities</guid><title>0.0.7: Weapon abilities</title><link>https://lokafab.itch.io/dunehaven/devlog/931952/007-weapon-abilities</link><pubDate>Fri, 25 Apr 2025 08:41:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Finally!!! Weapons now apply their special effect to the player. I also updated the item description texts...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/929628/006-new-inventory-item-descriptions</guid><title>0.0.6: New inventory-item descriptions</title><link>https://lokafab.itch.io/dunehaven/devlog/929628/006-new-inventory-item-descriptions</link><pubDate>Mon, 21 Apr 2025 16:41:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Greetings. In this update, I added and updated existing item descriptions. I must confess that this game is taking too much effort, so I have decided to change course. There are going to be some thing...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/926968/005-new-plants</guid><title>0.0.5: New Plants!</title><link>https://lokafab.itch.io/dunehaven/devlog/926968/005-new-plants</link><pubDate>Thu, 17 Apr 2025 14:50:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwNzY4MTgyLnBuZw==/400x224%23c/i2Yg%2FK.png"/><p>Greetings! In this update, I added 5 new plants. These are: Red/Blue Tomato Chilly Corn Carrot Radish You can now make your own garden and enjoy the fruits of your labour. Each plant/fruit gives its o...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/921267/004-update-custom-ui</guid><title>0.0.4 Update: Custom UI</title><link>https://lokafab.itch.io/dunehaven/devlog/921267/004-update-custom-ui</link><pubDate>Tue, 08 Apr 2025 13:37:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I redid the UI (I know it&#039;s ugly, but it will do for now). I can share with you that I wasted time on this UI because I noticed that the game was dropping frames... BADDLY and it all came from UI. Aft...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/913976/003-aggression-switchingrework</guid><title>0.0.3 Aggression switchingrework</title><link>https://lokafab.itch.io/dunehaven/devlog/913976/003-aggression-switchingrework</link><pubDate>Fri, 28 Mar 2025 15:29:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey! In this update I reworked how enemy aggression switching works. Currentyl this is only enabled on the Djinn boss. Happy gaming!...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/913403/day-1-patch</guid><title>Day 1 patch!</title><link>https://lokafab.itch.io/dunehaven/devlog/913403/day-1-patch</link><pubDate>Thu, 27 Mar 2025 16:35:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey! I unintentionally introduced some errors after my last round of play-testing. These errors should be fixed now...</p>]]></description></item><item><guid>https://lokafab.itch.io/dunehaven/devlog/912863/initial-demo-build</guid><title>Initial Demo Build</title><link>https://lokafab.itch.io/dunehaven/devlog/912863/initial-demo-build</link><pubDate>Wed, 26 Mar 2025 19:04:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there, nice of you to stop by. I&#039;m currently working on this new multiplayer game where you and your friends build an oasis together in the desert. Stay tuned as this project is now my main focu...</p>]]></description></item></channel></rss>