Demo v0.11.15 Patch Notes
Cult of PiN » Devlog
Hi all,
It's only been a few days since the last update, but after some excellent community suggestions and bug reports, there have been some fairly major changes and I'd like to see what everyone thinks! I've also rotated the Glyphs available in the demo, so this should hopefully make the gameplay feel a bit fresh, even for long-time players.
If you have any feedback or bugs of your own to report, please do join the Discord channel and let me know!
Demo v0.11.15 Patch Notes
- The Table multiplier has been reworked, now offering x2/x3/x4/x8 Score multiplier, followed by a single x2 Damage multiplier. This prevents losing a ball during a boss battle from basically being a run-ending event on higher difficulties. Triggering again after the x2 Damage multiplier still results in an extra ball being spawned as before.
- Retroactive Steam achievement unlocks - when playing from an existing save, the game will now run a check for previous achivements when loading
- Increased Bonus timer during Boss battles, so it is easier to get onto the Bonus table
- Reworked the Bonus Table layout, giving more space around the flippers
- Reworked Flipper physics, and added Flipper Strength and Flipper Dampner sliders to the Settings->Gameplay menu, so you can now customise the strength of your Flppers!
- Boss Timers are now paused while Bosses are in the middle of casting a spell
- The Speedrun timer will continue to run while in any of the Shop, Blessing, Curse or Ritual panels. It will still be paused though while in the Pause/Settings menus.
- Directional nudging (using arrow keys or controller analogue stick) now have some additional upward force, countering any downward gravitation that is already factored into the default (spacebar) nudge
- Boss tentacles respawn slightly slower on higher stages
- Reduced the number of hits required to trigger the Ritual Altar from 30 to 20.
- Fix for Ball and Table select panel sizes when playing in vertical aspect ratio
- Reworked camera positions for vertical aspect ratios
- Reworked bonus table transition (fade in/out instead of camera pan)
- Some minor Curse & Glyph rebalancing
- Removed some Glyphs and replaced with new ones:
- Glyphs Removed:
- Permanently add to Multiplier on any Ritual complete
- Permanent multiply Multplier on any Ritual complete
- Permanent Base Damage increase on any Ritual Complete
- Increases Base Damage when an active bumper is hit
- Poison and Burn effects deal x4 damage
- Poison and Burn effects last 2x longer
- Decrease Tempest Mission requirements by 1
- Decrease Multiball Mission requirements by 1
- Decrease Sparks Mission requirements by 1
- Decrease Inferno Mission requirements by 1
- Glyphs Added:
- Increase Base Damage per 10,000 points
- Increase Multiplier per 10,000 points
- +300 Damage, -1 each time a Flipper is used. Removed from active Glyphs when it hits 0
- Increase Damage Multiplier per currently active ball
- Boss Tentacles respawn much slower
- Mana reward on Tempest trigger
- Mana reward on Multiball trigger
- Mana reward on Sparks trigger
- Mana reward on Inferno trigger
- Immediately increase Base Damage by 10%. (Removed on use, doesn't take up a glyph slot)
- Glyphs Removed:
I hope these changes all make for a better game, thanks again to all the suggestions inthe last few days and as always please remember to join the Discord and Wishlist on Steam!
Happy Flipping!
Kenny
Files
CultOfPiN_v0.11_PC 127 MB
Version 5 9 hours ago
CultOfPiN_v0.11_Linux 127 MB
Version 4 9 hours ago
CultOfPiN_v0.11_MacOS 137 MB
Version 4 9 hours ago
Get Cult of PiN
Cult of PiN
A Roguelike-Pinball Deckbuilder
| Status | In development |
| Author | KennyMakesGames |
| Genre | Action, Strategy |
| Tags | Arcade, Deck Building, Physics, Pinball, Retro, Roguelike, Roguelite, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Demo v0.11 Patch Notes7 days ago
- Major Update: v0.10.0 is Live88 days ago
- Demo v0.9.42 Patch NotesDec 30, 2025
- Discord Server launch + Demo v0.9.35 hotfixNov 23, 2025
- Demo v0.9.21 Patch NotesNov 19, 2025
- Demo v0.9.6 Patch NotesOct 25, 2025
- Major Update: v0.9.1 is liveOct 11, 2025
- 40k Players and a RoadmapSep 05, 2025
- Demo v0.8.109 Patch NotesAug 21, 2025
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