New World + QoL
I have added a new world with this last deploy, and as part of it, I have made a ton of QoL improvements and other visual changes that make the game hopefully easier to navigate and play. If you've been playing with a guest account, I've added a way to convert to a full account so you can take your progress with you on whatever device you want to play on.
Release notes to follow:
Current Version: 0.0.8(a) Requires new download
Added world 17, Colossus Crag!
This world adds 2 new heroes(Lorn and Melora) as well as an achievement that doubles the gear essence from duplicate gear
This world also adds a new enemy type, Ogres, they have more health, drop more gold, and deal a lot more damage to the castle wall. Due to thier extra health/gold drop they act as a level compressor as well. So you won't need to travel as far to get the same amount of gold/talent points when they are the enemy.
Lorn gives a boost to adjacent hero DPS
Melora gives a .1% chance to drop an essence every 50 waves cleared
Clearing stage 17-5 will give the effect colossus threads, which further double the gear essence dropped from duplicate gear!
Changed the way the world selection works, now you click on a stage to view it's info, and then press "Run Stage" if you want to start a run.
Added a way to view the world selection screen while still progressing in the main game.
Fix for max wave reached display on the world picker to properly display the right amount regardless of if you cleared the stage with speedy mine active or not
Added a player stats pop up so you can now see more info about the stats you've gained
Added tooltips so you can see the effect the heroes in the formation
Updated a few hero descriptions that were incorrect
Added a new talent, swole chungus 3 that increases the DPS cap
Buffed some of the starting hero abilities to be multiplicative instead of additive in their effects.
Converted everything to use multipliers instead of mixing and matching percentages
Add more stats to the HUD for wave speed clearing
Update the look/feel of the inventory pop up
Add a way for players to convert guest accounts to normal accounts(account settings in full pause menu)
Add a way for players to update their passwords(account settings in full pause menu)
You can now right click on the upgrade button in the critter corner to snap up to the next multiple of 20 to make bulk purchasing faster.
Modified the wave controls and added a new "Optimal" button which will bring you very close to the perfect farming wave
Offline progress will only kick in now if you've been offline for at least 60 seconds
Updated the way world essence drops so that speedy mine impacts the drops and you'll get the amount of world essence as if you weren't compressed
Improve load times for talent page
Updated all tooltips to use the same theme
Fix for multiple monitors in linux not having the game open on the correct monitor
Fixed visual rouding error for prestige bonus in the prestige pop-up
Get Formation Builder Idle
Formation Builder Idle
An idle game about building formations with heroes to progress and get stronger!
| Status | In development |
| Authors | idlegamesllc, idlegamesllc |
| Genre | Role Playing, Strategy |
| Tags | Endless, Idle, Strategy RPG |
| Languages | English |
More posts
- NO MORE AI ART!!!!!57 days ago
- Mount Rework79 days ago
- New Tutorial System!Jan 20, 2026
- Pets!Jan 13, 2026
- Initial ListingJan 09, 2026
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