Exporting Voxels to Optimised glTF Mesh for Unreal Nanite
Avoyd Voxel Editor » Devlog
Avoyd 0.26 added a direct to optimised glTF binary mesh export pipeline. We recorded a short video showing how to get your voxel models into Unreal Engine 5+ with Nanite support as scene geometry, and then walk through your model in game.
Files
Avoyd Full 0.26
External
Mar 15, 2025
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Avoyd Voxel Editor
Create, import, export, render voxel worlds
| Status | In development |
| Category | Tool |
| Author | enkisoftware |
| Tags | 3D, 3d-model, Blender, Game Design, Level Editor, Low-poly, Minecraft, Unreal Engine, Voxel, voxel-editor |
| Languages | English |
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