<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Avoyd Voxel Editor Devlog - itch.io</title><link>https://enkisoftware.itch.io/avoyd</link><description>Create, import, export, render voxel worlds</description><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1490224/avoyd-028-beta-export-multi-model-magicavoxel-vox</guid><title>Avoyd 0.28 Beta - Export Multi-Model MagicaVoxel VOX</title><link>https://enkisoftware.itch.io/avoyd/devlog/1490224/avoyd-028-beta-export-multi-model-magicavoxel-vox</link><pubDate>Wed, 15 Apr 2026 13:10:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NzAyMzU3LmpwZw==/400x224%23c/2pW7h9.jpg"/><p>When you export an Avoyd voxel world to the MagicaVoxel .vox file format you’ll encounter the following modifications: Transforms: Free rotations are realigned to the grid. Scaling is reset. All mod...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1457862/avoyd-0271-free-full-vox-importexport-rendering-and-pick-material-improvements-new-minecraft-copper-blocks</guid><title>Avoyd 0.27.1 Free &amp; Full - Vox Import/Export, Rendering and Pick Material Improvements, New Minecraft Copper Blocks</title><link>https://enkisoftware.itch.io/avoyd/devlog/1457862/avoyd-0271-free-full-vox-importexport-rendering-and-pick-material-improvements-new-minecraft-copper-blocks</link><pubDate>Sat, 14 Mar 2026 10:16:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>An interim patch to fix several issues and add improvements to the voxel editor we think you’ll find useful. It includes: Large .vox export: unlimited size broken up into 2GB files. Minecraft...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1409970/avoyd-028-beta-voxel-multi-model-gpu-rendering-and-export-to-obj-and-gltf</guid><title>Avoyd 0.28 Beta - Voxel Multi-model GPU Rendering and Export to OBJ and glTF</title><link>https://enkisoftware.itch.io/avoyd/devlog/1409970/avoyd-028-beta-voxel-multi-model-gpu-rendering-and-export-to-obj-and-gltf</link><pubDate>Mon, 23 Feb 2026 15:27:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1NzY4MTg1LmpwZw==/400x224%23c/Dg8A1H.jpg"/><p>Good progress with the voxel editor multi-model since our previous post . You can now: Render your complex multi-model scenes faster with GPU path tracing . Export complete scenes or single models to...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1113533/avoyd-028-beta-layers-for-voxel-multi-model</guid><title>Avoyd 0.28 Beta - Layers for Voxel Multi-model</title><link>https://enkisoftware.itch.io/avoyd/devlog/1113533/avoyd-028-beta-layers-for-voxel-multi-model</link><pubDate>Fri, 14 Nov 2025 15:39:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0MDgyNTM2LmpwZw==/400x224%23c/DSUf1e.jpg"/><p>The new Layers feature helps you organise your voxel models and hide parts of your scene for easier editing. In addition, we fixed an issue that wrongly rotated some models, notably when importing Mag...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1083934/avoyd-028-beta-multi-model-with-linked-models-references</guid><title>Avoyd 0.28 Beta - Multi-model with Linked Models (References)</title><link>https://enkisoftware.itch.io/avoyd/devlog/1083934/avoyd-028-beta-multi-model-with-linked-models-references</link><pubDate>Mon, 13 Oct 2025 14:29:54 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNTg5NzEzLmpwZw==/400x224%23c/gHMGVU.jpg"/><p>Avoyd Voxel Editor build 0.28.0.1000 (Beta) is out along with a free multi-model voxel boat file if you want to give them a go! Learn about the new Linked Models feature and how to use multi-model in...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1063437/using-multi-model-in-avoyd-voxel-editor-beta</guid><title>Using Multi-model in Avoyd Voxel Editor Beta</title><link>https://enkisoftware.itch.io/avoyd/devlog/1063437/using-multi-model-in-avoyd-voxel-editor-beta</link><pubDate>Wed, 01 Oct 2025 12:19:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNDA2MDg3LmpwZw==/400x224%23c/d%2F1FlZ.jpg"/><p>The multi-model voxel functionality is still subject to change. For now what you need to know to use multi-model in this beta is as follows: Setup - before you start Download Avoyd 0.28 Beta If this i...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/1039237/avoyd-028-beta-multi-model-work-in-progress</guid><title>Avoyd 0.28 Beta - Multi-model work in progress</title><link>https://enkisoftware.itch.io/avoyd/devlog/1039237/avoyd-028-beta-multi-model-work-in-progress</link><pubDate>Tue, 23 Sep 2025 14:28:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMjkxNzY0LmpwZw==/400x224%23c/p4U7i4.jpg"/><p>The first beta featuring multi-model is now out. With multi-model you can duplicate, move, rotate and scale voxel models freely to compose your assets and scenes. We still have a number of features to...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/973467/avoyd-027-levels-of-gltf-optimisation-soft-shadows-new-minecraft-blocks-improved-vox-importexport</guid><title>Avoyd 0.27 - Levels of glTF Optimisation, Soft Shadows, new Minecraft Blocks, Improved VOX Import/Export</title><link>https://enkisoftware.itch.io/avoyd/devlog/973467/avoyd-027-levels-of-gltf-optimisation-soft-shadows-new-minecraft-blocks-improved-vox-importexport</link><pubDate>Wed, 25 Jun 2025 13:25:27 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIxODUwMDY2LmpwZw==/400x224%23c/7yoGw5.jpg"/><p>The latest Avoyd Voxel Editor introduces customisable levels of optimisation for glTF export (previously best optimisation was always used), soft shadows in renders with the new Sun Angular Diameter p...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/935282/avoyd-027-beta-soft-shadows-gltf-optimisation-options-new-minecraft-blocks</guid><title>Avoyd 0.27 Beta - Soft shadows, glTF optimisation options, new Minecraft blocks</title><link>https://enkisoftware.itch.io/avoyd/devlog/935282/avoyd-027-beta-soft-shadows-gltf-optimisation-options-new-minecraft-blocks</link><pubDate>Wed, 30 Apr 2025 12:09:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwOTY3MzUxLmpwZw==/400x224%23c/bN8dlh.jpg"/><p>So far in this beta release of Avoyd voxel editor we improved the renderer, glTF exporter and Minecraft importer: New Soft shadows : control the size of the sun to sharpen/soften the shadows in your r...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/921830/creating-isometric-voxel-renders-of-minecraft-maps-voxel-models-and-heightmaps</guid><title>Creating Isometric Voxel Renders of Minecraft Maps, Voxel Models and Heightmaps</title><link>https://enkisoftware.itch.io/avoyd/devlog/921830/creating-isometric-voxel-renders-of-minecraft-maps-voxel-models-and-heightmaps</link><pubDate>Wed, 09 Apr 2025 12:12:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwNjQyNTE4LmpwZw==/400x224%23c/xFGH0n.jpg"/><p>This tutorial covers how to make an isometric voxel render of a Minecraft map in Avoyd, using the arcball camera, tweaking the atmosphere and lighting, tips for using the voxel editor, graphics qualit...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/910239/exporting-voxels-to-optimised-gltf-mesh-for-unreal-nanite</guid><title>Exporting Voxels to Optimised glTF Mesh for Unreal Nanite</title><link>https://enkisoftware.itch.io/avoyd/devlog/910239/exporting-voxels-to-optimised-gltf-mesh-for-unreal-nanite</link><pubDate>Sat, 22 Mar 2025 13:16:46 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwMzc3NjExLmpwZw==/400x224%23c/yNrd8y.jpg"/><p>Avoyd 0.26 added a direct to optimised glTF binary mesh export pipeline . We recorded a short video showing how to get your voxel models into Unreal Engine 5+ with Nanite support as scene geometry, an...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/906201/avoyd-026-mesh-optimisation-and-export-voxels-to-gltf-for-games</guid><title>Avoyd 0.26 - Mesh Optimisation and Export Voxels to glTF  for Games</title><link>https://enkisoftware.itch.io/avoyd/devlog/906201/avoyd-026-mesh-optimisation-and-export-voxels-to-gltf-for-games</link><pubDate>Sat, 15 Mar 2025 19:44:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwMzEyNjQwLmpwZw==/400x224%23c/wt8IL%2B.jpg"/><p>Avoyd Voxel Editor introduces export to optimised glTF and obj : Export to optimised glTF binary mesh .glb is for game developers wanting to load their voxel assets as standard 3D meshes into game eng...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/854493/avoyd-025-import-images-heightmaps-minecraft-pale-garden</guid><title>Avoyd 0.25 - Import Images, Heightmaps, Minecraft Pale Garden</title><link>https://enkisoftware.itch.io/avoyd/devlog/854493/avoyd-025-import-images-heightmaps-minecraft-pale-garden</link><pubDate>Fri, 20 Dec 2024 20:49:27 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5MDcyMzg5LmpwZw==/400x224%23c/mDN2WA.jpg"/><p>We’ve significantly improved Heightmap and Image import . You can now: Import 16bit heightmaps. Apply a separate Colourmap (albedo) texture. Fill the volume underneath the heightmap surface with a s...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/849100/avoyd-025-beta-import-heightmap-and-colourmap</guid><title>Avoyd 0.25 Beta - Import Heightmap and Colourmap</title><link>https://enkisoftware.itch.io/avoyd/devlog/849100/avoyd-025-beta-import-heightmap-and-colourmap</link><pubDate>Wed, 11 Dec 2024 17:42:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The image to voxel importer can now handle separate heightmap and albedo files, and adds an underground filler. Read more and download the beta. Image: Avoyd voxel render of a 16bit heightmap and colo...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/841590/avoyd-025-beta-import-16bit-heightmaps-and-minecraft-pale-garden</guid><title>Avoyd 0.25 Beta - Import 16bit Heightmaps and Minecraft Pale Garden</title><link>https://enkisoftware.itch.io/avoyd/devlog/841590/avoyd-025-beta-import-16bit-heightmaps-and-minecraft-pale-garden</link><pubDate>Thu, 28 Nov 2024 20:57:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Download Avoyd Voxel Editor Beta New in this release: Import 16bit heightmaps Import Minecraft 1.24.4 Pale Garden biome and new blocks More information on our website Image: Avoyd voxel render of a 16...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/833550/optimising-voxel-meshes-for-games-using-blender</guid><title>Optimising Voxel Meshes for Games Using Blender</title><link>https://enkisoftware.itch.io/avoyd/devlog/833550/optimising-voxel-meshes-for-games-using-blender</link><pubDate>Thu, 14 Nov 2024 10:14:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE4NTc5ODQyLmpwZw==/400x224%23c/s3Kmgg.jpg"/><p>This tutorial explains step by step how to clean up the geometry of voxel models in Blender to prepare them for export to game engines like Unreal, Godot or Unity. [Edit - If you own Avoyd we recommen...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/826624/avoyd-025-beta-materials-and-edit-tools-fixes</guid><title>Avoyd 0.25 Beta - Materials and Edit tools fixes</title><link>https://enkisoftware.itch.io/avoyd/devlog/826624/avoyd-025-beta-materials-and-edit-tools-fixes</link><pubDate>Fri, 01 Nov 2024 19:47:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Beta release 0.25.0.933 of the voxel editor fixes two issues you may have come across using the materials and edit tools : FIXED - Voxel Editor - Materials - Editing a material property with the Pick...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/818332/avoyd-025-beta-light-emissive-image-import</guid><title>Avoyd 0.25 Beta - Light Emissive Image Import</title><link>https://enkisoftware.itch.io/avoyd/devlog/818332/avoyd-025-beta-light-emissive-image-import</link><pubDate>Sat, 19 Oct 2024 15:34:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE4MjM1MTA5LmpwZw==/400x224%23c/r5BE4Z.jpg"/><p>Avoyd 0.25 first beta build is out with improvements to the voxel editor: You can now easily import flat images in addition to heightmaps, with the option to make them emit light . This is useful for...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/801783/avoyd-024-neutral-user-interface-and-edit-tool-cursor-fixes</guid><title>Avoyd 0.24 - Neutral User Interface and Edit Tool Cursor Fixes</title><link>https://enkisoftware.itch.io/avoyd/devlog/801783/avoyd-024-neutral-user-interface-and-edit-tool-cursor-fixes</link><pubDate>Thu, 19 Sep 2024 14:37:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE3ODQzOTk4LmpwZw==/400x224%23c/SHOqTC.jpg"/><p>The new voxel editor UI changes should help reduce its impact on the visual perception of colours and contrasts in the render or 3D scene. video Both the 0.24 paid full release and the free demo inclu...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/794678/avoyd-023-import-minecraft-biomes-with-data-and-resource-packs-materials-sort-and-search</guid><title>Avoyd 0.23 - Import Minecraft Biomes with Data and Resource Packs, Materials Sort and Search</title><link>https://enkisoftware.itch.io/avoyd/devlog/794678/avoyd-023-import-minecraft-biomes-with-data-and-resource-packs-materials-sort-and-search</link><pubDate>Fri, 06 Sep 2024 09:23:39 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE3Njc1OTEyLmpwZw==/400x224%23c/FSs%2Bxe.jpg"/><p>Avoyd 0.23 Voxel Editor &amp; Renderer is out with: Minecraft import biomes with data and resource packs and materials fixes. Materials sort and search with a new table layout. Enlarge image heightmaps du...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/741756/avoyd-022-3d-viewport-bloom-and-agx-tonemapping</guid><title>Avoyd 0.22 - 3D Viewport, Bloom and AgX Tonemapping</title><link>https://enkisoftware.itch.io/avoyd/devlog/741756/avoyd-022-3d-viewport-bloom-and-agx-tonemapping</link><pubDate>Sat, 01 Jun 2024 19:54:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE2MzgxOTc3LmpwZw==/400x224%23c/jPMucC.jpg"/><p>This release brings improvements to the voxel editor renderer UI and post processing. 3D Viewport Window Major interface change with the 3D view of the voxel scene and the Renderer output now displaye...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/732953/avoyd-022-beta-agx-tonemapping</guid><title>Avoyd 0.22 Beta - AgX Tonemapping</title><link>https://enkisoftware.itch.io/avoyd/devlog/732953/avoyd-022-beta-agx-tonemapping</link><pubDate>Fri, 17 May 2024 12:05:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE2MTgwMjY2LmpwZw==/400x224%23c/ACSgyx.jpg"/><p>Avoyd Voxel Editor beta 0.22.0.881 adds AgX Tonemapping post processing to the renderer. Download Avoyd Beta Our implementation is based on Benjamin Wrensch’s Minimal AgX Implementation for the Ioli...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/731367/avoyd-022-beta-3d-viewport</guid><title>Avoyd 0.22 Beta - 3D Viewport</title><link>https://enkisoftware.itch.io/avoyd/devlog/731367/avoyd-022-beta-3d-viewport</link><pubDate>Tue, 14 May 2024 13:48:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Avoyd Voxel Editor Beta build 0.22.0.881 adds a 3D Viewport in the Voxel Editor. The viewport makes it easier to frame renders. Download Avoyd Beta The 3D view of the voxel scene and the Renderer outp...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/729202/avoyd-022-beta-fix-transparent-material-render-colour</guid><title>Avoyd 0.22 Beta - Fix Transparent Material Render Colour</title><link>https://enkisoftware.itch.io/avoyd/devlog/729202/avoyd-022-beta-fix-transparent-material-render-colour</link><pubDate>Fri, 10 May 2024 17:43:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Avoyd Voxel Editor Beta build 0.22.0.881 fixes the colour of transparent materials in renders. CHANGED - Voxel Editor - Procgen tools no longer defragment the voxel model automatically after each edit...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/725653/avoyd-0211-rendering-fixes</guid><title>Avoyd 0.21.1 - Rendering Fixes</title><link>https://enkisoftware.itch.io/avoyd/devlog/725653/avoyd-0211-rendering-fixes</link><pubDate>Sat, 04 May 2024 11:48:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE2MDE2NzE5LmpwZw==/400x224%23c/vBqP14.jpg"/><p>This minor voxel editor update fixes transparent materials rendering, an editor anchor issue, and changes wording in the render tool. The render documentation is up to date. Buy/Download Avoyd 0.21.1...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/721344/avoyd-021-voxel-gpu-rendering</guid><title>Avoyd 0.21 - Voxel GPU Rendering</title><link>https://enkisoftware.itch.io/avoyd/devlog/721344/avoyd-021-voxel-gpu-rendering</link><pubDate>Fri, 26 Apr 2024 17:59:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We’ve finally released the long promised GPU accelerated path tracer. You’ll find info and performance measurements in this post: Voxel GPU Rendering in Avoyd 0.21 . In addition we’ve Improved t...</p>]]></description></item><item><guid>https://enkisoftware.itch.io/avoyd/devlog/652556/avoyd-0200-reference-grids-shine-sun-here-auto-render</guid><title>Avoyd 0.20.0 - Reference Grids, Shine Sun Here, Auto Render</title><link>https://enkisoftware.itch.io/avoyd/devlog/652556/avoyd-0200-reference-grids-shine-sun-here-auto-render</link><pubDate>Mon, 18 Dec 2023 20:35:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Full and Demo release Whilst work on the GPU rendering continues we decided to release Avoyd 0.20 Full and Demo , adding features and fixes you requested: Reference grids to the Edit Tool to help with...</p>]]></description></item></channel></rss>