<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>nCine Devlog - itch.io</title><link>https://encelo.itch.io/ncine</link><description>A cross-platform 2D game engine</description><item><guid>https://encelo.itch.io/ncine/devlog/1067742/the-ncine-website-has-a-new-look</guid><title>The nCine Website Has a New Look</title><link>https://encelo.itch.io/ncine/devlog/1067742/the-ncine-website-has-a-new-look</link><pubDate>Mon, 06 Oct 2025 09:56:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNDgxNTM4LnBuZw==/400x224%23c/yJMUtG.png"/><p>The nCine website has been completely rebuilt using Hugo and the Blowfish theme. For years the site ran on Jekyll, which worked well but eventually became slow to build and cumbersome to maintain. Man...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/1037764/development-update-22</guid><title>Development Update #22</title><link>https://encelo.itch.io/ncine/devlog/1037764/development-update-22</link><pubDate>Sun, 21 Sep 2025 19:22:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMjY1MDkxLnBuZw==/400x224%23c/VLgfJA.png"/><p>I’ve just published the Dev Update 22 , covering progress from January to August 2025. Some of the highlights: ⚡ Introspective Sort : Render queues can now be safely sorted with thousands of comma...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/964437/presented-at-devgames</guid><title>Presented at /dev/games</title><link>https://encelo.itch.io/ncine/devlog/964437/presented-at-devgames</link><pubDate>Wed, 11 Jun 2025 14:08:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>On June 5th I attended /dev/games , a two-day game development conference held in Rome. I gave a talk about my 14-year journey developing nCine, sharing both challenges and achievements, and diving in...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/869632/development-update-21</guid><title>Development Update #21</title><link>https://encelo.itch.io/ncine/devlog/869632/development-update-21</link><pubDate>Thu, 16 Jan 2025 23:47:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I have recently published the Dev Update #21 , it covers the progress made throughout 2024. Some of the highlights: OpenAL EFX Extension: You can add effects and filters to audio players, and OpenAL s...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/853390/lua-development-improvements</guid><title>Lua Development Improvements</title><link>https://encelo.itch.io/ncine/devlog/853390/lua-development-improvements</link><pubDate>Thu, 19 Dec 2024 02:16:35 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5MDUwMTQxLnBuZw==/400x224%23c/ZE1z%2FS.png"/><p>Over the past two weeks, the Lua development experience with nCine has seen significant improvements! Thanks to the availability of LuaCATS definitions, the Lua Language Server now offers autocomplete...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/268368/development-update-17</guid><title>Development Update #17</title><link>https://encelo.itch.io/ncine/devlog/268368/development-update-17</link><pubDate>Mon, 28 Jun 2021 12:23:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I have published the Dev Update #17 , with the progress from the second half of November 2020 to the first half of June 2021. Some of the highlights: Default constructors for nodes Colored console mes...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/265920/ten-years-of-ncine</guid><title>Ten years of nCine</title><link>https://encelo.itch.io/ncine/devlog/265920/ten-years-of-ncine</link><pubDate>Mon, 21 Jun 2021 10:55:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It has been already ten years since the first commit ! I have written a retrospective article about my last years of constant working on the same open-source project...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/147593/release-202005</guid><title>Release 2020.05</title><link>https://encelo.itch.io/ncine/devlog/147593/release-202005</link><pubDate>Tue, 19 May 2020 09:38:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A new release has been just finalised: nCine 2020.05 . Some of its highlights are covered by the following video: JugiMap API supports the nCine Sprite system enhancements Qt5 desktop backend Nuklear...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/105893/release-201910</guid><title>Release 2019.10</title><link>https://encelo.itch.io/ncine/devlog/105893/release-201910</link><pubDate>Tue, 22 Oct 2019 08:37:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The culmination of five months of work is finally here:  nCine 2019.10 . Some of the highlights for this release are: Emscripten  is supported as target platform: you can use the nCine for web games!...</p>]]></description></item><item><guid>https://encelo.itch.io/ncine/devlog/85228/ncine-sources-have-been-released-on-github</guid><title>nCine sources have been released on GitHub</title><link>https://encelo.itch.io/ncine/devlog/85228/ncine-sources-have-been-released-on-github</link><pubDate>Tue, 11 Jun 2019 10:00:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The nCine source code and related projects have been released on GitHub under the MIT license at https://github.com/ncine just some days ago. Website: https://ncine.github.io Twitter: https://twitter...</p>]]></description></item></channel></rss>