<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Zoxel Devlog - itch.io</title><link>https://deus0.itch.io/zoxel</link><description>A Procedurally Generated Voxiverse</description><item><guid>https://deus0.itch.io/zoxel/devlog/331267/new-year-new-voxels</guid><title>New Year New Voxels</title><link>https://deus0.itch.io/zoxel/devlog/331267/new-year-new-voxels</link><pubDate>Mon, 03 Jan 2022 06:46:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzc3OTc0MjAucG5n/400x224%23c/AazBbP.png"/><p>http://zoxel.duckdns.org/md_documents_blogs_blog-7.html Monday: Jan 3, 2022; `Some Research and Thoughts` I&#039;ve been watching lots of game design / documentaries / essays lately. Finding it really inte...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/318914/into-the-void</guid><title>Into the Void*</title><link>https://deus0.itch.io/zoxel/devlog/318914/into-the-void</link><pubDate>Sun, 28 Nov 2021 00:56:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzc1MzUwMTMucG5n/400x224%23c/V%2BdXr0.png"/><p>Hello World It&#039;s been some time again. It&#039;s been some time... Such is a busy life. I&#039;ve made some progress in the months since. Mostly finished all my refactoring. Hard to tell from the front of the g...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/305343/planets-portals</guid><title>Planets &amp; Portals</title><link>https://deus0.itch.io/zoxel/devlog/305343/planets-portals</link><pubDate>Mon, 18 Oct 2021 23:24:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzcyMzM1NDIucG5n/400x224%23c/Ml46zD.png"/><p>A short Space Blog Planets feature is almost done! I use 6 different places, with &#039;PlanetChunks&#039;. Each has a height map/other maps of its own. This is used to compose the final terrain. Before on a XZ...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/265265/brain-juice</guid><title>Brain Juice</title><link>https://deus0.itch.io/zoxel/devlog/265265/brain-juice</link><pubDate>Sat, 19 Jun 2021 03:57:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzYzMDU4ODQucG5n/400x224%23c/HzjVhm.png"/><p>Hello World, Deus here. I think I like the idea of writing these now. At least to give me somewhere to put down my thoughts that I can look back on later... I&#039;ve once again, somehow, added lots of thi...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/247416/insert-title</guid><title>Insert Title</title><link>https://deus0.itch.io/zoxel/devlog/247416/insert-title</link><pubDate>Tue, 27 Apr 2021 21:58:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzU4MDMxNDEucG5n/400x224%23c/pnBxKz.png"/><p>Soooo it&#039;s been 187 days since my last devlog, and I thought, hmm maybe its time for another. So overall working on it, i&#039;ve made huge strides with the coding side of things. It&#039;s actually all going s...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/188764/dark-nights</guid><title>​​Dark Nights</title><link>https://deus0.itch.io/zoxel/devlog/188764/dark-nights</link><pubDate>Wed, 21 Oct 2020 10:12:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dark Nights So, I&#039;ve been steadily adding game content and features this year. I believe I need crafting (a way to generate items from items) as well as enough resources spawned by my world generation...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/171038/play-testing</guid><title>Play Testing!</title><link>https://deus0.itch.io/zoxel/devlog/171038/play-testing</link><pubDate>Mon, 17 Aug 2020 22:14:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Glory to the Penguins! I&#039;ve been play testing my game after finishing physics, lighting and other things a Voxel Game needs earlier this year. Things that I liked were: exploring, slaying, looting, in...</p>]]></description></item><item><guid>https://deus0.itch.io/zoxel/devlog/126153/biomes-better-worlds</guid><title>Biomes - Better Worlds</title><link>https://deus0.itch.io/zoxel/devlog/126153/biomes-better-worlds</link><pubDate>Sat, 22 Feb 2020 15:50:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Biomes! Yay! Glory to the Penguins! I finally put a biome system into my game. It generates biome maps per chunk. Ive noticed the more layers I make I tend to add more detail to the world. I use l...</p>]]></description></item></channel></rss>