<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>X-Survivor Devlog - itch.io</title><link>https://cwulnil.itch.io/x-survivor</link><description>Roguelike survival on a deserted island</description><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1506691/new-clothing-and-foods-tidal-rocks-bears-and-pheasants-side-projects</guid><title>New clothing and foods, tidal rocks, bears and pheasants, side projects</title><link>https://cwulnil.itch.io/x-survivor/devlog/1506691/new-clothing-and-foods-tidal-rocks-bears-and-pheasants-side-projects</link><pubDate>Fri, 01 May 2026 07:56:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: New craftable clothing: fur parka, fur hat, mukluks, light gloves and mittens. New craftable foods: tallow, cracklings and pemmican. Tidal rocks added...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1470514/new-scenario-more-butchering-options-new-animals</guid><title>New scenario, more butchering options, new animals</title><link>https://cwulnil.itch.io/x-survivor/devlog/1470514/new-scenario-more-butchering-options-new-animals</link><pubDate>Fri, 27 Mar 2026 10:41:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: New scenario: &quot;Silent SOS&quot; which is about reassembling components of an emergency locator transmitter from a plane in order to send a distress signal...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1407337/faster-map-gen-less-ram-new-map-sizes-new-containers-exercising</guid><title>Faster map gen, less RAM, new map sizes, new containers, exercising</title><link>https://cwulnil.itch.io/x-survivor/devlog/1407337/faster-map-gen-less-ram-new-map-sizes-new-containers-exercising</link><pubDate>Sun, 22 Feb 2026 19:05:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: New containers added: wicker basket, log container (water-proof); useful in areas without birch trees. Vigourous exercise now possible while waiting. T...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1338218/weaponammo-description-rivers-map-memory-improved-graphics</guid><title>Weapon/ammo description, rivers, map memory, improved graphics</title><link>https://cwulnil.itch.io/x-survivor/devlog/1338218/weaponammo-description-rivers-map-memory-improved-graphics</link><pubDate>Sat, 31 Jan 2026 09:33:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: Descriptions of weapons and ammo (damage, range, etc.) have been added. Rivers are now more common for mountaineous and very mountaineous islands, espe...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1310920/open-seas-travel-islets-the-fugitive-scenario-target-practice</guid><title>Open seas travel, islets, &quot;The Fugitive&quot; scenario, target practice</title><link>https://cwulnil.itch.io/x-survivor/devlog/1310920/open-seas-travel-islets-the-fugitive-scenario-target-practice</link><pubDate>Fri, 09 Jan 2026 09:34:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: It is now possible to sail into the open sea and eventually reach other far-away islands. To access the open sea, cross the map boundary in a boat. Add...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1178058/farming-new-weapons-adding-firewood-automatically-cloudfog-effect</guid><title>Farming, new weapons, adding firewood automatically, cloud/fog effect</title><link>https://cwulnil.itch.io/x-survivor/devlog/1178058/farming-new-weapons-adding-firewood-automatically-cloudfog-effect</link><pubDate>Mon, 22 Dec 2025 13:12:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: Farming is now possible using various vegetables (potatoes, corn, garlic) from a wooden crate spawned at the starting location of the Shipwrecked scena...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1131053/making-fire-in-the-rain-wind-simulation-avoiding-hypothermia-bug-fixes</guid><title>Making fire in the rain, wind simulation, avoiding hypothermia, bug fixes</title><link>https://cwulnil.itch.io/x-survivor/devlog/1131053/making-fire-in-the-rain-wind-simulation-avoiding-hypothermia-bug-fixes</link><pubDate>Mon, 01 Dec 2025 20:27:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Updates since the last devlog message: A water-proof rock container can now be crafted. This should make it easier to create fires in the rain since tinder, sticks etc. can be kept dry. Tind...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/1116358/rust-conversion-done-performance-bug-fixes-balancing</guid><title>Rust conversion done, performance, bug fixes, balancing</title><link>https://cwulnil.itch.io/x-survivor/devlog/1116358/rust-conversion-done-performance-bug-fixes-balancing</link><pubDate>Mon, 17 Nov 2025 11:51:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, The conversion from C++ to Rust is finally done! It &quot;only&quot; took close to 11 months. My own estimate before I started the conversion was 4-5 months but things always tend to take longer than...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/856499/bug-fixes-conversion-to-rust</guid><title>Bug fixes, conversion to Rust</title><link>https://cwulnil.itch.io/x-survivor/devlog/856499/bug-fixes-conversion-to-rust</link><pubDate>Tue, 24 Dec 2024 11:15:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Long time since my last devlog message. Working on my other project took a bit longer than expected but now it is finished (check it out here if you are into 3D and Shoot &#039;em up action games...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/710473/gillnets-new-plants-and-fish-food-preservation-with-salt-bandages-project-mbius</guid><title>Gillnets, new plants and fish, food preservation with salt, bandages, Project Möbius</title><link>https://cwulnil.itch.io/x-survivor/devlog/710473/gillnets-new-plants-and-fish-food-preservation-with-salt-bandages-project-mbius</link><pubDate>Sat, 06 Apr 2024 11:40:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dear all, Below are the latest updates to the game. Similar to last year, I am taking a break from X-Survivor to continue work on my 3D game, Project Möbius. I expect to return to X-Survivor in a few...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/693030/sound-effects-auto-save-improved-ui-randomized-world-settings-bug-fixing</guid><title>Sound effects, auto-save, improved UI, randomized world settings, bug fixing</title><link>https://cwulnil.itch.io/x-survivor/devlog/693030/sound-effects-auto-save-improved-ui-randomized-world-settings-bug-fixing</link><pubDate>Tue, 05 Mar 2024 20:58:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates since the last devlog message: Several new sound effects: animal aggression, various crafting jobs, harvesting plants/branches, chopping down trees, digging, pouring liquids, butchering, bow/a...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/683274/settings-menu-seasonal-changes-permadeath-new-items-bug-fixing</guid><title>Settings menu, seasonal changes, permadeath, new items, bug fixing</title><link>https://cwulnil.itch.io/x-survivor/devlog/683274/settings-menu-seasonal-changes-permadeath-new-items-bug-fixing</link><pubDate>Fri, 16 Feb 2024 21:41:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates since the last devlog message: Added a Settings menu in which the screen resolution, font size, display mode (fullscreen/windowed), sound volume and keyboard bindings can be changed. The Setti...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/677317/torches-transporting-fire-new-menu-features-bug-fixing</guid><title>Torches, transporting fire, new menu features, bug fixing</title><link>https://cwulnil.itch.io/x-survivor/devlog/677317/torches-transporting-fire-new-menu-features-bug-fixing</link><pubDate>Mon, 05 Feb 2024 17:30:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates since the last devlog message: Added torches (resin torch from the crafting menu) to the game. The risk of stumbling in certain biomes is now much higher when it is dark, so use lit torches wh...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/668216/survivorpedia-rain-collector-skin-wetness-baking-bread</guid><title>Survivorpedia, rain collector, skin wetness, baking bread</title><link>https://cwulnil.itch.io/x-survivor/devlog/668216/survivorpedia-rain-collector-skin-wetness-baking-bread</link><pubDate>Fri, 19 Jan 2024 21:00:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates since the last devlog message: Added &quot;Survivorpedia&quot; which is a guide to the basics of the game. It is still far from complete and I plan to add more in the future. Let me know if you would li...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/658394/indoor-climate-bug-fixing-resolution-support-future-plans</guid><title>Indoor climate, bug fixing, resolution support, future plans</title><link>https://cwulnil.itch.io/x-survivor/devlog/658394/indoor-climate-bug-fixing-resolution-support-future-plans</link><pubDate>Sun, 31 Dec 2023 12:59:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Happy New Year, everyone! Updates: Shelters now have an indoor climate which is affected by the weather, shelter insulation, the temperature of items in the shelter, and body heat. Wet items should no...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/648373/issues-with-the-game</guid><title>Issues with the game?</title><link>https://cwulnil.itch.io/x-survivor/devlog/648373/issues-with-the-game</link><pubDate>Sun, 10 Dec 2023 08:57:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Yesterday, I received a comment about the game not being playable as it does not start up properly. Instead, it shows a flashing screen when trying to quit the game. I am hoping to get more informatio...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/575148/finishing-a-different-game</guid><title>Finishing a different game</title><link>https://cwulnil.itch.io/x-survivor/devlog/575148/finishing-a-different-game</link><pubDate>Tue, 15 Aug 2023 05:26:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It&#039;s been a while since the last update. The reason is that I am currently finishing another game (much smaller in scope than X-Survivor). I expect to be done with that game in a few months and will p...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/536201/item-ascii-graphics-food-smoking-bug-fixing-mac-support</guid><title>Item ASCII graphics, food smoking, bug fixing, Mac support</title><link>https://cwulnil.itch.io/x-survivor/devlog/536201/item-ascii-graphics-food-smoking-bug-fixing-mac-support</link><pubDate>Thu, 25 May 2023 10:21:35 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates (May 25, 2023): Each item in the game now has an ASCII graphics symbol. Food preservation through smoking is now possible and two types of smoking racks can be crafted. A bug that would someti...</p>]]></description></item><item><guid>https://cwulnil.itch.io/x-survivor/devlog/530143/new-fish-types-and-crafting-recipes-better-performance</guid><title>New fish types and crafting recipes + better performance</title><link>https://cwulnil.itch.io/x-survivor/devlog/530143/new-fish-types-and-crafting-recipes-better-performance</link><pubDate>Sat, 13 May 2023 12:22:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates in the latest version (May 13, 2023): Several new types of fish have been added, both to the ocean, lakes, swamps, marshes and rivers. Glue can now be crafted as well as a sling which uses peb...</p>]]></description></item></channel></rss>