<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>MV3D - 3D Rendering Plugin for RPG Maker MV Devlog - itch.io</title><link>https://cutievirus.itch.io/mv3d</link><description>Create 3D games with RPG Maker MV</description><item><guid>https://cutievirus.itch.io/mv3d/devlog/870142/version-0928-yet-more-bug-fixes</guid><title>Version 0.9.2.8 - Yet more bug fixes</title><link>https://cutievirus.itch.io/mv3d/devlog/870142/version-0928-yet-more-bug-fixes</link><pubDate>Fri, 17 Jan 2025 20:57:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>🐛fix skybox rendering when framerate limited 🐛fix 3D options submenu with MZ 🐛fix &quot;uniqueId undefined&quot; bug when using highlight feature sometimes...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/723371/version-0926-more-bug-fixes</guid><title>Version 0.9.2.6 - More Bug fixes</title><link>https://cutievirus.itch.io/mv3d/devlog/723371/version-0926-more-bug-fixes</link><pubDate>Tue, 30 Apr 2024 13:48:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>🐛finally fixed encryption in deployed MZ projects 🐛fix spritesheet flashing bug 🐛fix zoff with tile offset 🐛fix event shadows in orthographic camera 🐛fix negative texture heights causin...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/631204/version-0925-sampling-modes-bug-fixes</guid><title>Version 0.9.2.5 - Sampling Modes &amp; Bug Fixes</title><link>https://cutievirus.itch.io/mv3d/devlog/631204/version-0925-sampling-modes-bug-fixes</link><pubDate>Sat, 04 Nov 2023 23:36:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️Mipmapping &amp; Sampling Modes 🐛fix highlight through walls 🐛fix open menu while balloon playing 🐛fix action stop plugin command 🐛fix light shadows not initializing on map load 🐛fix...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/483490/version-92-gltf-animation-control</guid><title>Version 9.2 - GLTF Animation Control</title><link>https://cutievirus.itch.io/mv3d/devlog/483490/version-92-gltf-animation-control</link><pubDate>Tue, 31 Jan 2023 02:14:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The main focus of this update is the control over animations on imported GLTF models, which I&#039;ve renamed to actions to avoid confusion with RPG Maker&#039;s animations, and to match the name used in Blende...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/467498/version-91-json-configs-tile-offset-feature-and-bug-fixes</guid><title>Version 9.1 - JSON configs, Tile Offset feature, and bug fixes</title><link>https://cutievirus.itch.io/mv3d/devlog/467498/version-91-json-configs-tile-offset-feature-and-bug-fixes</link><pubDate>Fri, 23 Dec 2022 19:30:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️ Ability to load in tile configurations via json files ✔️ Tile offset feature. The default behavior for star tiles is now tileOffset(y:1) ✔️ math expressions can now use the l variable t...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/462086/version-90-gltf-import-post-processing-more-texture-maps</guid><title>Version 9.0 - GLTF import, post processing, more texture maps</title><link>https://cutievirus.itch.io/mv3d/devlog/462086/version-90-gltf-import-post-processing-more-texture-maps</link><pubDate>Sat, 10 Dec 2022 17:39:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️GLTF import (basic support, skeletal animation will come in a future update) ✔️more texture maps (bump, parallax occlusion, specular, emissive, ambient) ✔️new postprocessing effects (dep...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/452950/bugfix-831</guid><title>bugfix 8.3.1</title><link>https://cutievirus.itch.io/mv3d/devlog/452950/bugfix-831</link><pubDate>Thu, 17 Nov 2022 21:46:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>🪲fixed crash on loading saves 🪲clicking on a large model will now move you to the point you clicked instead of to the event it belongs to. 🪲blob shadows are now properly ignored by the highli...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/440604/version-83-highlight-glow-and-blending</guid><title>Version 8.3 - Highlight, Glow, and Blending</title><link>https://cutievirus.itch.io/mv3d/devlog/440604/version-83-highlight-glow-and-blending</link><pubDate>Mon, 17 Oct 2022 05:33:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwMjk2NDg0LnBuZw==/400x224%23c/Z%2F4o09.png"/><p>New features: ✔️MV animations now work in MZ3D ✔️Added a new Highlight feature that draws an outline around a character. I think this looks nice as a sort of magical aura. ✔️Added a toggle...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/365229/version-8-diagonal-slopes-and-more-shadows</guid><title>Version 8 - Diagonal Slopes and More Shadows</title><link>https://cutievirus.itch.io/mv3d/devlog/365229/version-8-diagonal-slopes-and-more-shadows</link><pubDate>Sun, 03 Apr 2022 20:00:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzg1NzA5ODYucG5n/400x224%23c/sFgm6A.png"/><p>✔️Diagonal slopes ✔️Fall height setting ✔️more shadow sources ✔️Fixed event jumping in place ✔️Fixed lighting on imported models The Walk Off Edge parameter can now take a number...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/340394/version-7-custom-meshes-randomness-and-more</guid><title>Version 7 - Custom Meshes, Randomness, and more</title><link>https://cutievirus.itch.io/mv3d/devlog/340394/version-7-custom-meshes-randomness-and-more</link><pubDate>Sat, 29 Jan 2022 03:12:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzc5OTgyMzkucG5n/400x224%23c/4tVvJg.png"/><p>New features: Math expressions can be used inside some configurations. Three variables are supported: x, y, and r. X and Y are the coordinates of the tile or event. r is a random value based on the ti...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/242496/version-0682-bug-fixes-and-performance</guid><title>Version 0.6.8.2 - bug fixes and performance</title><link>https://cutievirus.itch.io/mv3d/devlog/242496/version-0682-bug-fixes-and-performance</link><pubDate>Wed, 14 Apr 2021 02:52:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️ events using glow or alpha automatically turn off instancing ✔️fix model performance issues ✔️fix balloons not working in MZ ✔️fix effekseer animations not working when called witho...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/236080/version-068-mostly-3d-model-bug-fixes</guid><title>Version 0.6.8 - mostly 3D model bug fixes</title><link>https://cutievirus.itch.io/mv3d/devlog/236080/version-068-mostly-3d-model-bug-fixes</link><pubDate>Sat, 27 Mar 2021 00:42:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️event models now use instancing to improve performance. This can be disabled with instance:false ✔️Wait for model textures to load when loading map. ✔️fix models with multiple materials...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/232877/version-067</guid><title>Version 0.6.7</title><link>https://cutievirus.itch.io/mv3d/devlog/232877/version-067</link><pubDate>Wed, 17 Mar 2021 18:11:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️fix shadow gap on models ✔️fix set property plugin command ✔️fix changes to alphaFog not saving ()...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/212014/version-066</guid><title>Version 0.6.6</title><link>https://cutievirus.itch.io/mv3d/devlog/212014/version-066</link><pubDate>Mon, 11 Jan 2021 20:33:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️ option for instant turning ✔️ option for instant movement ✔️ airship will fly over fences and trees with X passage without changing elevation. ✔️ Vehicles now behave correctly in 1s...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/207911/version-065-parity-with-mv3d-and-mz3d</guid><title>Version 0.6.5 - parity with mv3d and mz3d</title><link>https://cutievirus.itch.io/mv3d/devlog/207911/version-065-parity-with-mv3d-and-mz3d</link><pubDate>Sun, 27 Dec 2020 03:58:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>✔️MZ3D and MV3D now build from the same code base, ensuring feature parity ✔️Added &quot;base height&quot; configuration option ✔️Sprite offset now changes dynamically with camera angle ✔️ fix r...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/173490/camera-input-064</guid><title>Camera input 0.6.4</title><link>https://cutievirus.itch.io/mv3d/devlog/173490/camera-input-064</link><pubDate>Wed, 26 Aug 2020 15:39:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Adds camera input for mouse, gamepad, and touch. With mouse input, the camera controls similar to traditional fps games. With gamepad input, the right stick will control the camera. The shoulder butto...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/155273/version-062-bugfixes-and-performance</guid><title>Version 0.6.2 (Bugfixes and performance)</title><link>https://cutievirus.itch.io/mv3d/devlog/155273/version-062-bugfixes-and-performance</link><pubDate>Wed, 17 Jun 2020 17:21:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fix blink when changing models. Fix radioactive glow on models. Turn off dynamic normals when sunlight is low. Instance duplicate tile models (should help performance). Don&#039;t call certain functions ou...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/151025/version-06-import-obj-files</guid><title>Version 0.6 - Import OBJ Files</title><link>https://cutievirus.itch.io/mv3d/devlog/151025/version-06-import-obj-files</link><pubDate>Wed, 17 Jun 2020 17:21:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>babylon.js has been merged into mv3d.js Images from the MV3D folder can now be used as textures. tree shape renamed to board shape (tree still works as an alias) sprite and board shapes now work as ma...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/134721/version-054</guid><title>Version 0.5.4</title><link>https://cutievirus.itch.io/mv3d/devlog/134721/version-054</link><pubDate>Thu, 02 Apr 2020 17:41:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>interact diagonally change backface culling for ceiling separate from everything else. Also affects camera collision. resolution scale plugin command plugin command to change camera collision more cam...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/132955/version-053</guid><title>Version 0.5.3</title><link>https://cutievirus.itch.io/mv3d/devlog/132955/version-053</link><pubDate>Thu, 02 Apr 2020 17:39:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Camera Collision Zoom plugin command that changes fov Diagonal sprites Tweaked diagonal movement when moving against walls to not cut corners. improved support for Change Tile Size plugin Fixed non-au...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/130503/version-052-skyboxes</guid><title>Version 0.5.2 - Skyboxes!</title><link>https://cutievirus.itch.io/mv3d/devlog/130503/version-052-skyboxes</link><pubDate>Sun, 15 Mar 2020 03:46:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Update 0.5.2: new plugin command mv3d animation, plays animations that can be occluded in 3d and have custom scales. glow can now take a color instead of a number (but can still take numbers if you wa...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/127865/version-05</guid><title>Version 0.5</title><link>https://cutievirus.itch.io/mv3d/devlog/127865/version-05</link><pubDate>Mon, 02 Mar 2020 18:14:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- renamed plugin to mv3d.js - fix light per mesh limit - Diagonal Movement - Support QMovement - Support Altimit Movement - separated lamp height &amp; offset from flashlight - Increase priority for shado...</p>]]></description></item><item><guid>https://cutievirus.itch.io/mv3d/devlog/114703/alpha-fog-is-here-038</guid><title>Alpha Fog is Here 0.3.8</title><link>https://cutievirus.itch.io/mv3d/devlog/114703/alpha-fog-is-here-038</link><pubDate>Sat, 14 Dec 2019 16:50:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODIxMDAucG5n/400x224%23c/MR0ZoZ.png"/><p>0.3.8 adds alpha fog for premium users. It also adds graphics options for the player to change render distance, mipmapping, and shadow quality...</p>]]></description></item></channel></rss>