<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>LinearMAX Devlog - itch.io</title><link>https://agerdev.itch.io/linearmax</link><description>Easy, Fast, Intuitive</description><item><guid>https://agerdev.itch.io/linearmax/devlog/197884/user-manual</guid><title>User Manual</title><link>https://agerdev.itch.io/linearmax/devlog/197884/user-manual</link><pubDate>Sat, 21 Nov 2020 17:59:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview -  First build the 3D model you wish to render by adjusting/adding/deleting vertices. Then, when satisfied with the model, hit the render button and the mesh with automatically triangulate an...</p>]]></description></item><item><guid>https://agerdev.itch.io/linearmax/devlog/197571/volumetric-bounding-structure-ray-tracing-accelerator</guid><title>Volumetric Bounding Structure: Ray Tracing Accelerator</title><link>https://agerdev.itch.io/linearmax/devlog/197571/volumetric-bounding-structure-ray-tracing-accelerator</link><pubDate>Fri, 20 Nov 2020 16:18:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Volumetric Bounding Structure: Ray Tracing Accelerator Overview:  A ray tracing acceleration structure is a system that reduces the time it takes to render each frame. The acceleration structure imple...</p>]]></description></item><item><guid>https://agerdev.itch.io/linearmax/devlog/197570/linearmax-post-mortem</guid><title>LinearMAX: Post Mortem</title><link>https://agerdev.itch.io/linearmax/devlog/197570/linearmax-post-mortem</link><pubDate>Fri, 20 Nov 2020 16:15:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>LinearMAX Post Mortem Overview: LinearMAX is a lightweight 3D modeling/rendering software. It uses a rendering technique called ray tracing, or path tracing (a better description for my implementation...</p>]]></description></item><item><guid>https://agerdev.itch.io/linearmax/devlog/197569/ray-tracing-in-linearmax</guid><title>Ray Tracing in LinearMAX</title><link>https://agerdev.itch.io/linearmax/devlog/197569/ray-tracing-in-linearmax</link><pubDate>Fri, 20 Nov 2020 16:13:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Ray Tracing in LinearMAX Topic: This paper will detail the ray tracing system which LinearMAX uses for the rendering of scenes.  Overview: Ray Tracing is a rendering technique used to create photoreal...</p>]]></description></item></channel></rss>